Quake II RTX doxygen
1.0 dev
m_actor.h
Go to the documentation of this file.
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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// G:\quake2\baseq2\models/player_y
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// This file generated by ModelGen - Do NOT Modify
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#define FRAME_attak01 0
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#define FRAME_attak02 1
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#define FRAME_attak03 2
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#define FRAME_attak04 3
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#define FRAME_death101 4
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#define FRAME_death102 5
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#define FRAME_death103 6
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#define FRAME_death104 7
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#define FRAME_death105 8
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#define FRAME_death106 9
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#define FRAME_death107 10
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#define FRAME_death201 11
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#define FRAME_death202 12
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#define FRAME_death203 13
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#define FRAME_death204 14
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#define FRAME_death205 15
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#define FRAME_death206 16
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#define FRAME_death207 17
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#define FRAME_death208 18
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#define FRAME_death209 19
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#define FRAME_death210 20
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#define FRAME_death211 21
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#define FRAME_death212 22
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#define FRAME_death213 23
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#define FRAME_death301 24
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#define FRAME_death302 25
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#define FRAME_death303 26
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#define FRAME_death304 27
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#define FRAME_death305 28
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#define FRAME_death306 29
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#define FRAME_death307 30
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#define FRAME_death308 31
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#define FRAME_death309 32
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#define FRAME_death310 33
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#define FRAME_death311 34
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#define FRAME_death312 35
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#define FRAME_death313 36
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#define FRAME_death314 37
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#define FRAME_death315 38
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#define FRAME_flip01 39
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#define FRAME_flip02 40
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#define FRAME_flip03 41
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#define FRAME_flip04 42
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#define FRAME_flip05 43
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#define FRAME_flip06 44
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#define FRAME_flip07 45
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#define FRAME_flip08 46
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#define FRAME_flip09 47
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#define FRAME_flip10 48
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#define FRAME_flip11 49
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#define FRAME_flip12 50
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#define FRAME_flip13 51
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#define FRAME_flip14 52
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#define FRAME_grenad01 53
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#define FRAME_grenad02 54
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#define FRAME_grenad03 55
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#define FRAME_grenad04 56
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#define FRAME_grenad05 57
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#define FRAME_grenad06 58
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#define FRAME_grenad07 59
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#define FRAME_grenad08 60
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#define FRAME_grenad09 61
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#define FRAME_grenad10 62
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#define FRAME_grenad11 63
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#define FRAME_grenad12 64
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#define FRAME_grenad13 65
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#define FRAME_grenad14 66
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#define FRAME_grenad15 67
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#define FRAME_jump01 68
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#define FRAME_jump02 69
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#define FRAME_jump03 70
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#define FRAME_jump04 71
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#define FRAME_jump05 72
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#define FRAME_jump06 73
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#define FRAME_pain101 74
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#define FRAME_pain102 75
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#define FRAME_pain103 76
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#define FRAME_pain201 77
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#define FRAME_pain202 78
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#define FRAME_pain203 79
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#define FRAME_pain301 80
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#define FRAME_pain302 81
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#define FRAME_pain303 82
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#define FRAME_push01 83
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#define FRAME_push02 84
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#define FRAME_push03 85
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#define FRAME_push04 86
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#define FRAME_push05 87
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#define FRAME_push06 88
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#define FRAME_push07 89
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#define FRAME_push08 90
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#define FRAME_push09 91
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#define FRAME_run01 92
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#define FRAME_run02 93
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#define FRAME_run03 94
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#define FRAME_run04 95
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#define FRAME_run05 96
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#define FRAME_run06 97
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#define FRAME_run07 98
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#define FRAME_run08 99
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#define FRAME_run09 100
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#define FRAME_run10 101
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#define FRAME_run11 102
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#define FRAME_run12 103
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#define FRAME_runs01 104
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#define FRAME_runs02 105
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#define FRAME_runs03 106
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#define FRAME_runs04 107
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#define FRAME_runs05 108
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#define FRAME_runs06 109
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#define FRAME_runs07 110
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#define FRAME_runs08 111
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#define FRAME_runs09 112
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#define FRAME_runs10 113
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#define FRAME_runs11 114
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#define FRAME_runs12 115
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#define FRAME_salute01 116
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#define FRAME_salute02 117
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#define FRAME_salute03 118
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#define FRAME_salute04 119
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#define FRAME_salute05 120
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#define FRAME_salute06 121
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#define FRAME_salute07 122
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#define FRAME_salute08 123
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#define FRAME_salute09 124
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#define FRAME_salute10 125
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#define FRAME_salute11 126
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#define FRAME_salute12 127
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#define FRAME_stand101 128
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#define FRAME_stand102 129
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#define FRAME_stand103 130
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#define FRAME_stand104 131
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#define FRAME_stand105 132
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#define FRAME_stand106 133
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#define FRAME_stand107 134
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#define FRAME_stand108 135
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#define FRAME_stand109 136
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#define FRAME_stand110 137
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#define FRAME_stand111 138
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#define FRAME_stand112 139
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#define FRAME_stand113 140
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#define FRAME_stand114 141
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#define FRAME_stand115 142
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#define FRAME_stand116 143
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#define FRAME_stand117 144
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#define FRAME_stand118 145
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#define FRAME_stand119 146
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#define FRAME_stand120 147
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#define FRAME_stand121 148
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#define FRAME_stand122 149
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#define FRAME_stand123 150
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#define FRAME_stand124 151
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#define FRAME_stand125 152
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#define FRAME_stand126 153
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#define FRAME_stand127 154
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#define FRAME_stand128 155
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#define FRAME_stand129 156
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#define FRAME_stand130 157
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#define FRAME_stand131 158
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#define FRAME_stand132 159
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#define FRAME_stand133 160
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#define FRAME_stand134 161
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#define FRAME_stand135 162
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#define FRAME_stand136 163
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#define FRAME_stand137 164
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#define FRAME_stand138 165
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#define FRAME_stand139 166
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#define FRAME_stand140 167
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#define FRAME_stand201 168
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#define FRAME_stand202 169
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#define FRAME_stand203 170
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#define FRAME_stand204 171
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#define FRAME_stand205 172
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#define FRAME_stand206 173
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#define FRAME_stand207 174
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#define FRAME_stand208 175
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#define FRAME_stand209 176
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#define FRAME_stand210 177
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#define FRAME_stand211 178
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#define FRAME_stand212 179
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#define FRAME_stand213 180
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#define FRAME_stand214 181
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#define FRAME_stand215 182
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#define FRAME_stand216 183
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#define FRAME_stand217 184
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#define FRAME_stand218 185
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#define FRAME_stand219 186
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#define FRAME_stand220 187
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#define FRAME_stand221 188
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#define FRAME_stand222 189
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#define FRAME_stand223 190
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#define FRAME_swim01 191
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#define FRAME_swim02 192
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#define FRAME_swim03 193
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#define FRAME_swim04 194
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#define FRAME_swim05 195
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#define FRAME_swim06 196
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#define FRAME_swim07 197
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#define FRAME_swim08 198
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#define FRAME_swim09 199
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#define FRAME_swim10 200
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#define FRAME_swim11 201
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#define FRAME_swim12 202
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#define FRAME_sw_atk01 203
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#define FRAME_sw_atk02 204
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#define FRAME_sw_atk03 205
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#define FRAME_sw_atk04 206
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#define FRAME_sw_atk05 207
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#define FRAME_sw_atk06 208
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#define FRAME_sw_pan01 209
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#define FRAME_sw_pan02 210
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#define FRAME_sw_pan03 211
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#define FRAME_sw_pan04 212
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#define FRAME_sw_pan05 213
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#define FRAME_sw_std01 214
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#define FRAME_sw_std02 215
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#define FRAME_sw_std03 216
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#define FRAME_sw_std04 217
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#define FRAME_sw_std05 218
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#define FRAME_sw_std06 219
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#define FRAME_sw_std07 220
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#define FRAME_sw_std08 221
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#define FRAME_sw_std09 222
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#define FRAME_sw_std10 223
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#define FRAME_sw_std11 224
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#define FRAME_sw_std12 225
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#define FRAME_sw_std13 226
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#define FRAME_sw_std14 227
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#define FRAME_sw_std15 228
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#define FRAME_sw_std16 229
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#define FRAME_sw_std17 230
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#define FRAME_sw_std18 231
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#define FRAME_sw_std19 232
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#define FRAME_sw_std20 233
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#define FRAME_taunt01 234
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#define FRAME_taunt02 235
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#define FRAME_taunt03 236
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#define FRAME_taunt04 237
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#define FRAME_taunt05 238
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#define FRAME_taunt06 239
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#define FRAME_taunt07 240
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#define FRAME_taunt08 241
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#define FRAME_taunt09 242
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#define FRAME_taunt10 243
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#define FRAME_taunt11 244
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#define FRAME_taunt12 245
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#define FRAME_taunt13 246
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#define FRAME_taunt14 247
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#define FRAME_taunt15 248
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#define FRAME_taunt16 249
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#define FRAME_taunt17 250
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#define FRAME_walk01 251
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#define FRAME_walk02 252
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#define FRAME_walk03 253
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#define FRAME_walk04 254
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#define FRAME_walk05 255
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#define FRAME_walk06 256
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#define FRAME_walk07 257
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#define FRAME_walk08 258
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#define FRAME_walk09 259
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#define FRAME_walk10 260
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#define FRAME_walk11 261
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#define FRAME_wave01 262
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#define FRAME_wave02 263
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#define FRAME_wave03 264
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#define FRAME_wave04 265
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#define FRAME_wave05 266
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#define FRAME_wave06 267
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#define FRAME_wave07 268
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#define FRAME_wave08 269
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#define FRAME_wave09 270
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#define FRAME_wave10 271
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#define FRAME_wave11 272
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#define FRAME_wave12 273
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#define FRAME_wave13 274
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#define FRAME_wave14 275
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#define FRAME_wave15 276
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#define FRAME_wave16 277
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#define FRAME_wave17 278
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#define FRAME_wave18 279
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#define FRAME_wave19 280
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#define FRAME_wave20 281
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#define FRAME_wave21 282
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#define FRAME_bl_atk01 283
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#define FRAME_bl_atk02 284
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#define FRAME_bl_atk03 285
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#define FRAME_bl_atk04 286
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#define FRAME_bl_atk05 287
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#define FRAME_bl_atk06 288
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#define FRAME_bl_flp01 289
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#define FRAME_bl_flp02 290
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#define FRAME_bl_flp13 291
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#define FRAME_bl_flp14 292
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#define FRAME_bl_flp15 293
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#define FRAME_bl_jmp01 294
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#define FRAME_bl_jmp02 295
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#define FRAME_bl_jmp03 296
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#define FRAME_bl_jmp04 297
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#define FRAME_bl_jmp05 298
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#define FRAME_bl_jmp06 299
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#define FRAME_bl_pn101 300
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#define FRAME_bl_pn102 301
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#define FRAME_bl_pn103 302
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#define FRAME_bl_pn201 303
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#define FRAME_bl_pn202 304
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#define FRAME_bl_pn203 305
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#define FRAME_bl_pn301 306
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#define FRAME_bl_pn302 307
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#define FRAME_bl_pn303 308
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#define FRAME_bl_psh08 309
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#define FRAME_bl_psh09 310
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#define FRAME_bl_run01 311
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#define FRAME_bl_run02 312
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#define FRAME_bl_run03 313
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#define FRAME_bl_run04 314
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#define FRAME_bl_run05 315
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#define FRAME_bl_run06 316
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#define FRAME_bl_run07 317
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#define FRAME_bl_run08 318
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#define FRAME_bl_run09 319
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#define FRAME_bl_run10 320
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#define FRAME_bl_run11 321
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#define FRAME_bl_run12 322
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#define FRAME_bl_rns03 323
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#define FRAME_bl_rns04 324
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#define FRAME_bl_rns05 325
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#define FRAME_bl_rns06 326
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#define FRAME_bl_rns07 327
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#define FRAME_bl_rns08 328
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#define FRAME_bl_rns09 329
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#define FRAME_bl_sal10 330
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#define FRAME_bl_sal11 331
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#define FRAME_bl_sal12 332
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#define FRAME_bl_std01 333
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#define FRAME_bl_std02 334
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#define FRAME_bl_std03 335
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#define FRAME_bl_std04 336
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#define FRAME_bl_std05 337
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#define FRAME_bl_std06 338
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#define FRAME_bl_std07 339
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#define FRAME_bl_std08 340
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#define FRAME_bl_std09 341
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#define FRAME_bl_std10 342
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#define FRAME_bl_std11 343
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#define FRAME_bl_std12 344
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#define FRAME_bl_std13 345
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#define FRAME_bl_std14 346
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#define FRAME_bl_std15 347
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#define FRAME_bl_std16 348
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#define FRAME_bl_std17 349
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#define FRAME_bl_std18 350
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#define FRAME_bl_std19 351
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#define FRAME_bl_std20 352
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#define FRAME_bl_std21 353
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#define FRAME_bl_std22 354
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#define FRAME_bl_std23 355
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#define FRAME_bl_std24 356
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#define FRAME_bl_std25 357
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#define FRAME_bl_std26 358
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#define FRAME_bl_std27 359
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#define FRAME_bl_std28 360
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#define FRAME_bl_std29 361
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#define FRAME_bl_std30 362
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#define FRAME_bl_std31 363
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#define FRAME_bl_std32 364
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#define FRAME_bl_std33 365
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#define FRAME_bl_std34 366
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#define FRAME_bl_std35 367
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#define FRAME_bl_std36 368
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#define FRAME_bl_std37 369
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#define FRAME_bl_std38 370
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#define FRAME_bl_std39 371
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#define FRAME_bl_std40 372
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#define FRAME_bl_swm01 373
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#define FRAME_bl_swm02 374
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#define FRAME_bl_swm03 375
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#define FRAME_bl_swm04 376
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#define FRAME_bl_swm05 377
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#define FRAME_bl_swm06 378
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#define FRAME_bl_swm07 379
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#define FRAME_bl_swm08 380
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#define FRAME_bl_swm09 381
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#define FRAME_bl_swm10 382
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#define FRAME_bl_swm11 383
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#define FRAME_bl_swm12 384
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#define FRAME_bl_swk01 385
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#define FRAME_bl_swk02 386
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#define FRAME_bl_swk03 387
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#define FRAME_bl_swk04 388
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#define FRAME_bl_swk05 389
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#define FRAME_bl_swk06 390
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#define FRAME_bl_swp01 391
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#define FRAME_bl_swp02 392
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#define FRAME_bl_swp03 393
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#define FRAME_bl_swp04 394
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#define FRAME_bl_swp05 395
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#define FRAME_bl_sws01 396
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#define FRAME_bl_sws02 397
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#define FRAME_bl_sws03 398
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#define FRAME_bl_sws04 399
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#define FRAME_bl_sws05 400
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#define FRAME_bl_sws06 401
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#define FRAME_bl_sws07 402
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#define FRAME_bl_sws08 403
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#define FRAME_bl_sws09 404
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#define FRAME_bl_sws10 405
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#define FRAME_bl_sws11 406
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#define FRAME_bl_sws12 407
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#define FRAME_bl_sws13 408
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#define FRAME_bl_sws14 409
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#define FRAME_bl_tau14 410
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#define FRAME_bl_tau15 411
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#define FRAME_bl_tau16 412
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#define FRAME_bl_tau17 413
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#define FRAME_bl_wlk01 414
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#define FRAME_bl_wlk02 415
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#define FRAME_bl_wlk03 416
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#define FRAME_bl_wlk04 417
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#define FRAME_bl_wlk05 418
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#define FRAME_bl_wlk06 419
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#define FRAME_bl_wlk07 420
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#define FRAME_bl_wlk08 421
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#define FRAME_bl_wlk09 422
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#define FRAME_bl_wlk10 423
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#define FRAME_bl_wlk11 424
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#define FRAME_bl_wav19 425
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#define FRAME_bl_wav20 426
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#define FRAME_bl_wav21 427
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#define FRAME_cr_atk01 428
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#define FRAME_cr_atk02 429
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#define FRAME_cr_atk03 430
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#define FRAME_cr_atk04 431
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#define FRAME_cr_atk05 432
455
#define FRAME_cr_atk06 433
456
#define FRAME_cr_atk07 434
457
#define FRAME_cr_atk08 435
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#define FRAME_cr_pan01 436
459
#define FRAME_cr_pan02 437
460
#define FRAME_cr_pan03 438
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#define FRAME_cr_pan04 439
462
#define FRAME_cr_std01 440
463
#define FRAME_cr_std02 441
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#define FRAME_cr_std03 442
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#define FRAME_cr_std04 443
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#define FRAME_cr_std05 444
467
#define FRAME_cr_std06 445
468
#define FRAME_cr_std07 446
469
#define FRAME_cr_std08 447
470
#define FRAME_cr_wlk01 448
471
#define FRAME_cr_wlk02 449
472
#define FRAME_cr_wlk03 450
473
#define FRAME_cr_wlk04 451
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#define FRAME_cr_wlk05 452
475
#define FRAME_cr_wlk06 453
476
#define FRAME_cr_wlk07 454
477
#define FRAME_crbl_a01 455
478
#define FRAME_crbl_a02 456
479
#define FRAME_crbl_a03 457
480
#define FRAME_crbl_a04 458
481
#define FRAME_crbl_a05 459
482
#define FRAME_crbl_a06 460
483
#define FRAME_crbl_a07 461
484
#define FRAME_crbl_p01 462
485
#define FRAME_crbl_p02 463
486
#define FRAME_crbl_p03 464
487
#define FRAME_crbl_p04 465
488
#define FRAME_crbl_s01 466
489
#define FRAME_crbl_s02 467
490
#define FRAME_crbl_s03 468
491
#define FRAME_crbl_s04 469
492
#define FRAME_crbl_s05 470
493
#define FRAME_crbl_s06 471
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#define FRAME_crbl_s07 472
495
#define FRAME_crbl_s08 473
496
#define FRAME_crbl_w01 474
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#define FRAME_crbl_w02 475
498
#define FRAME_crbl_w03 476
499
#define FRAME_crbl_w04 477
500
#define FRAME_crbl_w05 478
501
#define FRAME_crbl_w06 479
502
#define FRAME_crbl_w07 480
503
504
#define MODEL_SCALE 1.000000
src
baseq2
m_actor.h
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