Quake II RTX doxygen  1.0 dev
m_tank.h
Go to the documentation of this file.
1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/monsters/tank
19 
20 // This file generated by qdata - Do NOT Modify
21 
22 #define FRAME_stand01 0
23 #define FRAME_stand02 1
24 #define FRAME_stand03 2
25 #define FRAME_stand04 3
26 #define FRAME_stand05 4
27 #define FRAME_stand06 5
28 #define FRAME_stand07 6
29 #define FRAME_stand08 7
30 #define FRAME_stand09 8
31 #define FRAME_stand10 9
32 #define FRAME_stand11 10
33 #define FRAME_stand12 11
34 #define FRAME_stand13 12
35 #define FRAME_stand14 13
36 #define FRAME_stand15 14
37 #define FRAME_stand16 15
38 #define FRAME_stand17 16
39 #define FRAME_stand18 17
40 #define FRAME_stand19 18
41 #define FRAME_stand20 19
42 #define FRAME_stand21 20
43 #define FRAME_stand22 21
44 #define FRAME_stand23 22
45 #define FRAME_stand24 23
46 #define FRAME_stand25 24
47 #define FRAME_stand26 25
48 #define FRAME_stand27 26
49 #define FRAME_stand28 27
50 #define FRAME_stand29 28
51 #define FRAME_stand30 29
52 #define FRAME_walk01 30
53 #define FRAME_walk02 31
54 #define FRAME_walk03 32
55 #define FRAME_walk04 33
56 #define FRAME_walk05 34
57 #define FRAME_walk06 35
58 #define FRAME_walk07 36
59 #define FRAME_walk08 37
60 #define FRAME_walk09 38
61 #define FRAME_walk10 39
62 #define FRAME_walk11 40
63 #define FRAME_walk12 41
64 #define FRAME_walk13 42
65 #define FRAME_walk14 43
66 #define FRAME_walk15 44
67 #define FRAME_walk16 45
68 #define FRAME_walk17 46
69 #define FRAME_walk18 47
70 #define FRAME_walk19 48
71 #define FRAME_walk20 49
72 #define FRAME_walk21 50
73 #define FRAME_walk22 51
74 #define FRAME_walk23 52
75 #define FRAME_walk24 53
76 #define FRAME_walk25 54
77 #define FRAME_attak101 55
78 #define FRAME_attak102 56
79 #define FRAME_attak103 57
80 #define FRAME_attak104 58
81 #define FRAME_attak105 59
82 #define FRAME_attak106 60
83 #define FRAME_attak107 61
84 #define FRAME_attak108 62
85 #define FRAME_attak109 63
86 #define FRAME_attak110 64
87 #define FRAME_attak111 65
88 #define FRAME_attak112 66
89 #define FRAME_attak113 67
90 #define FRAME_attak114 68
91 #define FRAME_attak115 69
92 #define FRAME_attak116 70
93 #define FRAME_attak117 71
94 #define FRAME_attak118 72
95 #define FRAME_attak119 73
96 #define FRAME_attak120 74
97 #define FRAME_attak121 75
98 #define FRAME_attak122 76
99 #define FRAME_attak201 77
100 #define FRAME_attak202 78
101 #define FRAME_attak203 79
102 #define FRAME_attak204 80
103 #define FRAME_attak205 81
104 #define FRAME_attak206 82
105 #define FRAME_attak207 83
106 #define FRAME_attak208 84
107 #define FRAME_attak209 85
108 #define FRAME_attak210 86
109 #define FRAME_attak211 87
110 #define FRAME_attak212 88
111 #define FRAME_attak213 89
112 #define FRAME_attak214 90
113 #define FRAME_attak215 91
114 #define FRAME_attak216 92
115 #define FRAME_attak217 93
116 #define FRAME_attak218 94
117 #define FRAME_attak219 95
118 #define FRAME_attak220 96
119 #define FRAME_attak221 97
120 #define FRAME_attak222 98
121 #define FRAME_attak223 99
122 #define FRAME_attak224 100
123 #define FRAME_attak225 101
124 #define FRAME_attak226 102
125 #define FRAME_attak227 103
126 #define FRAME_attak228 104
127 #define FRAME_attak229 105
128 #define FRAME_attak230 106
129 #define FRAME_attak231 107
130 #define FRAME_attak232 108
131 #define FRAME_attak233 109
132 #define FRAME_attak234 110
133 #define FRAME_attak235 111
134 #define FRAME_attak236 112
135 #define FRAME_attak237 113
136 #define FRAME_attak238 114
137 #define FRAME_attak301 115
138 #define FRAME_attak302 116
139 #define FRAME_attak303 117
140 #define FRAME_attak304 118
141 #define FRAME_attak305 119
142 #define FRAME_attak306 120
143 #define FRAME_attak307 121
144 #define FRAME_attak308 122
145 #define FRAME_attak309 123
146 #define FRAME_attak310 124
147 #define FRAME_attak311 125
148 #define FRAME_attak312 126
149 #define FRAME_attak313 127
150 #define FRAME_attak314 128
151 #define FRAME_attak315 129
152 #define FRAME_attak316 130
153 #define FRAME_attak317 131
154 #define FRAME_attak318 132
155 #define FRAME_attak319 133
156 #define FRAME_attak320 134
157 #define FRAME_attak321 135
158 #define FRAME_attak322 136
159 #define FRAME_attak323 137
160 #define FRAME_attak324 138
161 #define FRAME_attak325 139
162 #define FRAME_attak326 140
163 #define FRAME_attak327 141
164 #define FRAME_attak328 142
165 #define FRAME_attak329 143
166 #define FRAME_attak330 144
167 #define FRAME_attak331 145
168 #define FRAME_attak332 146
169 #define FRAME_attak333 147
170 #define FRAME_attak334 148
171 #define FRAME_attak335 149
172 #define FRAME_attak336 150
173 #define FRAME_attak337 151
174 #define FRAME_attak338 152
175 #define FRAME_attak339 153
176 #define FRAME_attak340 154
177 #define FRAME_attak341 155
178 #define FRAME_attak342 156
179 #define FRAME_attak343 157
180 #define FRAME_attak344 158
181 #define FRAME_attak345 159
182 #define FRAME_attak346 160
183 #define FRAME_attak347 161
184 #define FRAME_attak348 162
185 #define FRAME_attak349 163
186 #define FRAME_attak350 164
187 #define FRAME_attak351 165
188 #define FRAME_attak352 166
189 #define FRAME_attak353 167
190 #define FRAME_attak401 168
191 #define FRAME_attak402 169
192 #define FRAME_attak403 170
193 #define FRAME_attak404 171
194 #define FRAME_attak405 172
195 #define FRAME_attak406 173
196 #define FRAME_attak407 174
197 #define FRAME_attak408 175
198 #define FRAME_attak409 176
199 #define FRAME_attak410 177
200 #define FRAME_attak411 178
201 #define FRAME_attak412 179
202 #define FRAME_attak413 180
203 #define FRAME_attak414 181
204 #define FRAME_attak415 182
205 #define FRAME_attak416 183
206 #define FRAME_attak417 184
207 #define FRAME_attak418 185
208 #define FRAME_attak419 186
209 #define FRAME_attak420 187
210 #define FRAME_attak421 188
211 #define FRAME_attak422 189
212 #define FRAME_attak423 190
213 #define FRAME_attak424 191
214 #define FRAME_attak425 192
215 #define FRAME_attak426 193
216 #define FRAME_attak427 194
217 #define FRAME_attak428 195
218 #define FRAME_attak429 196
219 #define FRAME_pain101 197
220 #define FRAME_pain102 198
221 #define FRAME_pain103 199
222 #define FRAME_pain104 200
223 #define FRAME_pain201 201
224 #define FRAME_pain202 202
225 #define FRAME_pain203 203
226 #define FRAME_pain204 204
227 #define FRAME_pain205 205
228 #define FRAME_pain301 206
229 #define FRAME_pain302 207
230 #define FRAME_pain303 208
231 #define FRAME_pain304 209
232 #define FRAME_pain305 210
233 #define FRAME_pain306 211
234 #define FRAME_pain307 212
235 #define FRAME_pain308 213
236 #define FRAME_pain309 214
237 #define FRAME_pain310 215
238 #define FRAME_pain311 216
239 #define FRAME_pain312 217
240 #define FRAME_pain313 218
241 #define FRAME_pain314 219
242 #define FRAME_pain315 220
243 #define FRAME_pain316 221
244 #define FRAME_death101 222
245 #define FRAME_death102 223
246 #define FRAME_death103 224
247 #define FRAME_death104 225
248 #define FRAME_death105 226
249 #define FRAME_death106 227
250 #define FRAME_death107 228
251 #define FRAME_death108 229
252 #define FRAME_death109 230
253 #define FRAME_death110 231
254 #define FRAME_death111 232
255 #define FRAME_death112 233
256 #define FRAME_death113 234
257 #define FRAME_death114 235
258 #define FRAME_death115 236
259 #define FRAME_death116 237
260 #define FRAME_death117 238
261 #define FRAME_death118 239
262 #define FRAME_death119 240
263 #define FRAME_death120 241
264 #define FRAME_death121 242
265 #define FRAME_death122 243
266 #define FRAME_death123 244
267 #define FRAME_death124 245
268 #define FRAME_death125 246
269 #define FRAME_death126 247
270 #define FRAME_death127 248
271 #define FRAME_death128 249
272 #define FRAME_death129 250
273 #define FRAME_death130 251
274 #define FRAME_death131 252
275 #define FRAME_death132 253
276 #define FRAME_recln101 254
277 #define FRAME_recln102 255
278 #define FRAME_recln103 256
279 #define FRAME_recln104 257
280 #define FRAME_recln105 258
281 #define FRAME_recln106 259
282 #define FRAME_recln107 260
283 #define FRAME_recln108 261
284 #define FRAME_recln109 262
285 #define FRAME_recln110 263
286 #define FRAME_recln111 264
287 #define FRAME_recln112 265
288 #define FRAME_recln113 266
289 #define FRAME_recln114 267
290 #define FRAME_recln115 268
291 #define FRAME_recln116 269
292 #define FRAME_recln117 270
293 #define FRAME_recln118 271
294 #define FRAME_recln119 272
295 #define FRAME_recln120 273
296 #define FRAME_recln121 274
297 #define FRAME_recln122 275
298 #define FRAME_recln123 276
299 #define FRAME_recln124 277
300 #define FRAME_recln125 278
301 #define FRAME_recln126 279
302 #define FRAME_recln127 280
303 #define FRAME_recln128 281
304 #define FRAME_recln129 282
305 #define FRAME_recln130 283
306 #define FRAME_recln131 284
307 #define FRAME_recln132 285
308 #define FRAME_recln133 286
309 #define FRAME_recln134 287
310 #define FRAME_recln135 288
311 #define FRAME_recln136 289
312 #define FRAME_recln137 290
313 #define FRAME_recln138 291
314 #define FRAME_recln139 292
315 #define FRAME_recln140 293
316 
317 #define MODEL_SCALE 1.000000