Quake II RTX doxygen  1.0 dev
m_boss31.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/monsters/boss3/jorg
19 
20 // This file generated by ModelGen - Do NOT Modify
21 
22 #define FRAME_attak101 0
23 #define FRAME_attak102 1
24 #define FRAME_attak103 2
25 #define FRAME_attak104 3
26 #define FRAME_attak105 4
27 #define FRAME_attak106 5
28 #define FRAME_attak107 6
29 #define FRAME_attak108 7
30 #define FRAME_attak109 8
31 #define FRAME_attak110 9
32 #define FRAME_attak111 10
33 #define FRAME_attak112 11
34 #define FRAME_attak113 12
35 #define FRAME_attak114 13
36 #define FRAME_attak115 14
37 #define FRAME_attak116 15
38 #define FRAME_attak117 16
39 #define FRAME_attak118 17
40 #define FRAME_attak201 18
41 #define FRAME_attak202 19
42 #define FRAME_attak203 20
43 #define FRAME_attak204 21
44 #define FRAME_attak205 22
45 #define FRAME_attak206 23
46 #define FRAME_attak207 24
47 #define FRAME_attak208 25
48 #define FRAME_attak209 26
49 #define FRAME_attak210 27
50 #define FRAME_attak211 28
51 #define FRAME_attak212 29
52 #define FRAME_attak213 30
53 #define FRAME_death01 31
54 #define FRAME_death02 32
55 #define FRAME_death03 33
56 #define FRAME_death04 34
57 #define FRAME_death05 35
58 #define FRAME_death06 36
59 #define FRAME_death07 37
60 #define FRAME_death08 38
61 #define FRAME_death09 39
62 #define FRAME_death10 40
63 #define FRAME_death11 41
64 #define FRAME_death12 42
65 #define FRAME_death13 43
66 #define FRAME_death14 44
67 #define FRAME_death15 45
68 #define FRAME_death16 46
69 #define FRAME_death17 47
70 #define FRAME_death18 48
71 #define FRAME_death19 49
72 #define FRAME_death20 50
73 #define FRAME_death21 51
74 #define FRAME_death22 52
75 #define FRAME_death23 53
76 #define FRAME_death24 54
77 #define FRAME_death25 55
78 #define FRAME_death26 56
79 #define FRAME_death27 57
80 #define FRAME_death28 58
81 #define FRAME_death29 59
82 #define FRAME_death30 60
83 #define FRAME_death31 61
84 #define FRAME_death32 62
85 #define FRAME_death33 63
86 #define FRAME_death34 64
87 #define FRAME_death35 65
88 #define FRAME_death36 66
89 #define FRAME_death37 67
90 #define FRAME_death38 68
91 #define FRAME_death39 69
92 #define FRAME_death40 70
93 #define FRAME_death41 71
94 #define FRAME_death42 72
95 #define FRAME_death43 73
96 #define FRAME_death44 74
97 #define FRAME_death45 75
98 #define FRAME_death46 76
99 #define FRAME_death47 77
100 #define FRAME_death48 78
101 #define FRAME_death49 79
102 #define FRAME_death50 80
103 #define FRAME_pain101 81
104 #define FRAME_pain102 82
105 #define FRAME_pain103 83
106 #define FRAME_pain201 84
107 #define FRAME_pain202 85
108 #define FRAME_pain203 86
109 #define FRAME_pain301 87
110 #define FRAME_pain302 88
111 #define FRAME_pain303 89
112 #define FRAME_pain304 90
113 #define FRAME_pain305 91
114 #define FRAME_pain306 92
115 #define FRAME_pain307 93
116 #define FRAME_pain308 94
117 #define FRAME_pain309 95
118 #define FRAME_pain310 96
119 #define FRAME_pain311 97
120 #define FRAME_pain312 98
121 #define FRAME_pain313 99
122 #define FRAME_pain314 100
123 #define FRAME_pain315 101
124 #define FRAME_pain316 102
125 #define FRAME_pain317 103
126 #define FRAME_pain318 104
127 #define FRAME_pain319 105
128 #define FRAME_pain320 106
129 #define FRAME_pain321 107
130 #define FRAME_pain322 108
131 #define FRAME_pain323 109
132 #define FRAME_pain324 110
133 #define FRAME_pain325 111
134 #define FRAME_stand01 112
135 #define FRAME_stand02 113
136 #define FRAME_stand03 114
137 #define FRAME_stand04 115
138 #define FRAME_stand05 116
139 #define FRAME_stand06 117
140 #define FRAME_stand07 118
141 #define FRAME_stand08 119
142 #define FRAME_stand09 120
143 #define FRAME_stand10 121
144 #define FRAME_stand11 122
145 #define FRAME_stand12 123
146 #define FRAME_stand13 124
147 #define FRAME_stand14 125
148 #define FRAME_stand15 126
149 #define FRAME_stand16 127
150 #define FRAME_stand17 128
151 #define FRAME_stand18 129
152 #define FRAME_stand19 130
153 #define FRAME_stand20 131
154 #define FRAME_stand21 132
155 #define FRAME_stand22 133
156 #define FRAME_stand23 134
157 #define FRAME_stand24 135
158 #define FRAME_stand25 136
159 #define FRAME_stand26 137
160 #define FRAME_stand27 138
161 #define FRAME_stand28 139
162 #define FRAME_stand29 140
163 #define FRAME_stand30 141
164 #define FRAME_stand31 142
165 #define FRAME_stand32 143
166 #define FRAME_stand33 144
167 #define FRAME_stand34 145
168 #define FRAME_stand35 146
169 #define FRAME_stand36 147
170 #define FRAME_stand37 148
171 #define FRAME_stand38 149
172 #define FRAME_stand39 150
173 #define FRAME_stand40 151
174 #define FRAME_stand41 152
175 #define FRAME_stand42 153
176 #define FRAME_stand43 154
177 #define FRAME_stand44 155
178 #define FRAME_stand45 156
179 #define FRAME_stand46 157
180 #define FRAME_stand47 158
181 #define FRAME_stand48 159
182 #define FRAME_stand49 160
183 #define FRAME_stand50 161
184 #define FRAME_stand51 162
185 #define FRAME_walk01 163
186 #define FRAME_walk02 164
187 #define FRAME_walk03 165
188 #define FRAME_walk04 166
189 #define FRAME_walk05 167
190 #define FRAME_walk06 168
191 #define FRAME_walk07 169
192 #define FRAME_walk08 170
193 #define FRAME_walk09 171
194 #define FRAME_walk10 172
195 #define FRAME_walk11 173
196 #define FRAME_walk12 174
197 #define FRAME_walk13 175
198 #define FRAME_walk14 176
199 #define FRAME_walk15 177
200 #define FRAME_walk16 178
201 #define FRAME_walk17 179
202 #define FRAME_walk18 180
203 #define FRAME_walk19 181
204 #define FRAME_walk20 182
205 #define FRAME_walk21 183
206 #define FRAME_walk22 184
207 #define FRAME_walk23 185
208 #define FRAME_walk24 186
209 #define FRAME_walk25 187
210 
211 #define MODEL_SCALE 1.000000