Quake II RTX doxygen  1.0 dev
m_flyer.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/monsters/flyer
19 
20 // This file generated by ModelGen - Do NOT Modify
21 
22 #define ACTION_nothing 0
23 #define ACTION_attack1 1
24 #define ACTION_attack2 2
25 #define ACTION_run 3
26 #define ACTION_walk 4
27 
28 #define FRAME_start01 0
29 #define FRAME_start02 1
30 #define FRAME_start03 2
31 #define FRAME_start04 3
32 #define FRAME_start05 4
33 #define FRAME_start06 5
34 #define FRAME_stop01 6
35 #define FRAME_stop02 7
36 #define FRAME_stop03 8
37 #define FRAME_stop04 9
38 #define FRAME_stop05 10
39 #define FRAME_stop06 11
40 #define FRAME_stop07 12
41 #define FRAME_stand01 13
42 #define FRAME_stand02 14
43 #define FRAME_stand03 15
44 #define FRAME_stand04 16
45 #define FRAME_stand05 17
46 #define FRAME_stand06 18
47 #define FRAME_stand07 19
48 #define FRAME_stand08 20
49 #define FRAME_stand09 21
50 #define FRAME_stand10 22
51 #define FRAME_stand11 23
52 #define FRAME_stand12 24
53 #define FRAME_stand13 25
54 #define FRAME_stand14 26
55 #define FRAME_stand15 27
56 #define FRAME_stand16 28
57 #define FRAME_stand17 29
58 #define FRAME_stand18 30
59 #define FRAME_stand19 31
60 #define FRAME_stand20 32
61 #define FRAME_stand21 33
62 #define FRAME_stand22 34
63 #define FRAME_stand23 35
64 #define FRAME_stand24 36
65 #define FRAME_stand25 37
66 #define FRAME_stand26 38
67 #define FRAME_stand27 39
68 #define FRAME_stand28 40
69 #define FRAME_stand29 41
70 #define FRAME_stand30 42
71 #define FRAME_stand31 43
72 #define FRAME_stand32 44
73 #define FRAME_stand33 45
74 #define FRAME_stand34 46
75 #define FRAME_stand35 47
76 #define FRAME_stand36 48
77 #define FRAME_stand37 49
78 #define FRAME_stand38 50
79 #define FRAME_stand39 51
80 #define FRAME_stand40 52
81 #define FRAME_stand41 53
82 #define FRAME_stand42 54
83 #define FRAME_stand43 55
84 #define FRAME_stand44 56
85 #define FRAME_stand45 57
86 #define FRAME_attak101 58
87 #define FRAME_attak102 59
88 #define FRAME_attak103 60
89 #define FRAME_attak104 61
90 #define FRAME_attak105 62
91 #define FRAME_attak106 63
92 #define FRAME_attak107 64
93 #define FRAME_attak108 65
94 #define FRAME_attak109 66
95 #define FRAME_attak110 67
96 #define FRAME_attak111 68
97 #define FRAME_attak112 69
98 #define FRAME_attak113 70
99 #define FRAME_attak114 71
100 #define FRAME_attak115 72
101 #define FRAME_attak116 73
102 #define FRAME_attak117 74
103 #define FRAME_attak118 75
104 #define FRAME_attak119 76
105 #define FRAME_attak120 77
106 #define FRAME_attak121 78
107 #define FRAME_attak201 79
108 #define FRAME_attak202 80
109 #define FRAME_attak203 81
110 #define FRAME_attak204 82
111 #define FRAME_attak205 83
112 #define FRAME_attak206 84
113 #define FRAME_attak207 85
114 #define FRAME_attak208 86
115 #define FRAME_attak209 87
116 #define FRAME_attak210 88
117 #define FRAME_attak211 89
118 #define FRAME_attak212 90
119 #define FRAME_attak213 91
120 #define FRAME_attak214 92
121 #define FRAME_attak215 93
122 #define FRAME_attak216 94
123 #define FRAME_attak217 95
124 #define FRAME_bankl01 96
125 #define FRAME_bankl02 97
126 #define FRAME_bankl03 98
127 #define FRAME_bankl04 99
128 #define FRAME_bankl05 100
129 #define FRAME_bankl06 101
130 #define FRAME_bankl07 102
131 #define FRAME_bankr01 103
132 #define FRAME_bankr02 104
133 #define FRAME_bankr03 105
134 #define FRAME_bankr04 106
135 #define FRAME_bankr05 107
136 #define FRAME_bankr06 108
137 #define FRAME_bankr07 109
138 #define FRAME_rollf01 110
139 #define FRAME_rollf02 111
140 #define FRAME_rollf03 112
141 #define FRAME_rollf04 113
142 #define FRAME_rollf05 114
143 #define FRAME_rollf06 115
144 #define FRAME_rollf07 116
145 #define FRAME_rollf08 117
146 #define FRAME_rollf09 118
147 #define FRAME_rollr01 119
148 #define FRAME_rollr02 120
149 #define FRAME_rollr03 121
150 #define FRAME_rollr04 122
151 #define FRAME_rollr05 123
152 #define FRAME_rollr06 124
153 #define FRAME_rollr07 125
154 #define FRAME_rollr08 126
155 #define FRAME_rollr09 127
156 #define FRAME_defens01 128
157 #define FRAME_defens02 129
158 #define FRAME_defens03 130
159 #define FRAME_defens04 131
160 #define FRAME_defens05 132
161 #define FRAME_defens06 133
162 #define FRAME_pain101 134
163 #define FRAME_pain102 135
164 #define FRAME_pain103 136
165 #define FRAME_pain104 137
166 #define FRAME_pain105 138
167 #define FRAME_pain106 139
168 #define FRAME_pain107 140
169 #define FRAME_pain108 141
170 #define FRAME_pain109 142
171 #define FRAME_pain201 143
172 #define FRAME_pain202 144
173 #define FRAME_pain203 145
174 #define FRAME_pain204 146
175 #define FRAME_pain301 147
176 #define FRAME_pain302 148
177 #define FRAME_pain303 149
178 #define FRAME_pain304 150
179 
180 #define MODEL_SCALE 1.000000