Quake II RTX doxygen  1.0 dev
m_mutant.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/monsters/mutant
19 
20 // This file generated by ModelGen - Do NOT Modify
21 
22 #define FRAME_attack01 0
23 #define FRAME_attack02 1
24 #define FRAME_attack03 2
25 #define FRAME_attack04 3
26 #define FRAME_attack05 4
27 #define FRAME_attack06 5
28 #define FRAME_attack07 6
29 #define FRAME_attack08 7
30 #define FRAME_attack09 8
31 #define FRAME_attack10 9
32 #define FRAME_attack11 10
33 #define FRAME_attack12 11
34 #define FRAME_attack13 12
35 #define FRAME_attack14 13
36 #define FRAME_attack15 14
37 #define FRAME_death101 15
38 #define FRAME_death102 16
39 #define FRAME_death103 17
40 #define FRAME_death104 18
41 #define FRAME_death105 19
42 #define FRAME_death106 20
43 #define FRAME_death107 21
44 #define FRAME_death108 22
45 #define FRAME_death109 23
46 #define FRAME_death201 24
47 #define FRAME_death202 25
48 #define FRAME_death203 26
49 #define FRAME_death204 27
50 #define FRAME_death205 28
51 #define FRAME_death206 29
52 #define FRAME_death207 30
53 #define FRAME_death208 31
54 #define FRAME_death209 32
55 #define FRAME_death210 33
56 #define FRAME_pain101 34
57 #define FRAME_pain102 35
58 #define FRAME_pain103 36
59 #define FRAME_pain104 37
60 #define FRAME_pain105 38
61 #define FRAME_pain201 39
62 #define FRAME_pain202 40
63 #define FRAME_pain203 41
64 #define FRAME_pain204 42
65 #define FRAME_pain205 43
66 #define FRAME_pain206 44
67 #define FRAME_pain301 45
68 #define FRAME_pain302 46
69 #define FRAME_pain303 47
70 #define FRAME_pain304 48
71 #define FRAME_pain305 49
72 #define FRAME_pain306 50
73 #define FRAME_pain307 51
74 #define FRAME_pain308 52
75 #define FRAME_pain309 53
76 #define FRAME_pain310 54
77 #define FRAME_pain311 55
78 #define FRAME_run03 56
79 #define FRAME_run04 57
80 #define FRAME_run05 58
81 #define FRAME_run06 59
82 #define FRAME_run07 60
83 #define FRAME_run08 61
84 #define FRAME_stand101 62
85 #define FRAME_stand102 63
86 #define FRAME_stand103 64
87 #define FRAME_stand104 65
88 #define FRAME_stand105 66
89 #define FRAME_stand106 67
90 #define FRAME_stand107 68
91 #define FRAME_stand108 69
92 #define FRAME_stand109 70
93 #define FRAME_stand110 71
94 #define FRAME_stand111 72
95 #define FRAME_stand112 73
96 #define FRAME_stand113 74
97 #define FRAME_stand114 75
98 #define FRAME_stand115 76
99 #define FRAME_stand116 77
100 #define FRAME_stand117 78
101 #define FRAME_stand118 79
102 #define FRAME_stand119 80
103 #define FRAME_stand120 81
104 #define FRAME_stand121 82
105 #define FRAME_stand122 83
106 #define FRAME_stand123 84
107 #define FRAME_stand124 85
108 #define FRAME_stand125 86
109 #define FRAME_stand126 87
110 #define FRAME_stand127 88
111 #define FRAME_stand128 89
112 #define FRAME_stand129 90
113 #define FRAME_stand130 91
114 #define FRAME_stand131 92
115 #define FRAME_stand132 93
116 #define FRAME_stand133 94
117 #define FRAME_stand134 95
118 #define FRAME_stand135 96
119 #define FRAME_stand136 97
120 #define FRAME_stand137 98
121 #define FRAME_stand138 99
122 #define FRAME_stand139 100
123 #define FRAME_stand140 101
124 #define FRAME_stand141 102
125 #define FRAME_stand142 103
126 #define FRAME_stand143 104
127 #define FRAME_stand144 105
128 #define FRAME_stand145 106
129 #define FRAME_stand146 107
130 #define FRAME_stand147 108
131 #define FRAME_stand148 109
132 #define FRAME_stand149 110
133 #define FRAME_stand150 111
134 #define FRAME_stand151 112
135 #define FRAME_stand152 113
136 #define FRAME_stand153 114
137 #define FRAME_stand154 115
138 #define FRAME_stand155 116
139 #define FRAME_stand156 117
140 #define FRAME_stand157 118
141 #define FRAME_stand158 119
142 #define FRAME_stand159 120
143 #define FRAME_stand160 121
144 #define FRAME_stand161 122
145 #define FRAME_stand162 123
146 #define FRAME_stand163 124
147 #define FRAME_stand164 125
148 #define FRAME_walk01 126
149 #define FRAME_walk02 127
150 #define FRAME_walk03 128
151 #define FRAME_walk04 129
152 #define FRAME_walk05 130
153 #define FRAME_walk06 131
154 #define FRAME_walk07 132
155 #define FRAME_walk08 133
156 #define FRAME_walk09 134
157 #define FRAME_walk10 135
158 #define FRAME_walk11 136
159 #define FRAME_walk12 137
160 #define FRAME_walk13 138
161 #define FRAME_walk14 139
162 #define FRAME_walk15 140
163 #define FRAME_walk16 141
164 #define FRAME_walk17 142
165 #define FRAME_walk18 143
166 #define FRAME_walk19 144
167 #define FRAME_walk20 145
168 #define FRAME_walk21 146
169 #define FRAME_walk22 147
170 #define FRAME_walk23 148
171 
172 #define MODEL_SCALE 1.000000