Quake II RTX doxygen  1.0 dev
m_brain.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/monsters/brain
19 
20 // This file generated by ModelGen - Do NOT Modify
21 
22 #define FRAME_walk101 0
23 #define FRAME_walk102 1
24 #define FRAME_walk103 2
25 #define FRAME_walk104 3
26 #define FRAME_walk105 4
27 #define FRAME_walk106 5
28 #define FRAME_walk107 6
29 #define FRAME_walk108 7
30 #define FRAME_walk109 8
31 #define FRAME_walk110 9
32 #define FRAME_walk111 10
33 #define FRAME_walk112 11
34 #define FRAME_walk113 12
35 #define FRAME_walk201 13
36 #define FRAME_walk202 14
37 #define FRAME_walk203 15
38 #define FRAME_walk204 16
39 #define FRAME_walk205 17
40 #define FRAME_walk206 18
41 #define FRAME_walk207 19
42 #define FRAME_walk208 20
43 #define FRAME_walk209 21
44 #define FRAME_walk210 22
45 #define FRAME_walk211 23
46 #define FRAME_walk212 24
47 #define FRAME_walk213 25
48 #define FRAME_walk214 26
49 #define FRAME_walk215 27
50 #define FRAME_walk216 28
51 #define FRAME_walk217 29
52 #define FRAME_walk218 30
53 #define FRAME_walk219 31
54 #define FRAME_walk220 32
55 #define FRAME_walk221 33
56 #define FRAME_walk222 34
57 #define FRAME_walk223 35
58 #define FRAME_walk224 36
59 #define FRAME_walk225 37
60 #define FRAME_walk226 38
61 #define FRAME_walk227 39
62 #define FRAME_walk228 40
63 #define FRAME_walk229 41
64 #define FRAME_walk230 42
65 #define FRAME_walk231 43
66 #define FRAME_walk232 44
67 #define FRAME_walk233 45
68 #define FRAME_walk234 46
69 #define FRAME_walk235 47
70 #define FRAME_walk236 48
71 #define FRAME_walk237 49
72 #define FRAME_walk238 50
73 #define FRAME_walk239 51
74 #define FRAME_walk240 52
75 #define FRAME_attak101 53
76 #define FRAME_attak102 54
77 #define FRAME_attak103 55
78 #define FRAME_attak104 56
79 #define FRAME_attak105 57
80 #define FRAME_attak106 58
81 #define FRAME_attak107 59
82 #define FRAME_attak108 60
83 #define FRAME_attak109 61
84 #define FRAME_attak110 62
85 #define FRAME_attak111 63
86 #define FRAME_attak112 64
87 #define FRAME_attak113 65
88 #define FRAME_attak114 66
89 #define FRAME_attak115 67
90 #define FRAME_attak116 68
91 #define FRAME_attak117 69
92 #define FRAME_attak118 70
93 #define FRAME_attak201 71
94 #define FRAME_attak202 72
95 #define FRAME_attak203 73
96 #define FRAME_attak204 74
97 #define FRAME_attak205 75
98 #define FRAME_attak206 76
99 #define FRAME_attak207 77
100 #define FRAME_attak208 78
101 #define FRAME_attak209 79
102 #define FRAME_attak210 80
103 #define FRAME_attak211 81
104 #define FRAME_attak212 82
105 #define FRAME_attak213 83
106 #define FRAME_attak214 84
107 #define FRAME_attak215 85
108 #define FRAME_attak216 86
109 #define FRAME_attak217 87
110 #define FRAME_pain101 88
111 #define FRAME_pain102 89
112 #define FRAME_pain103 90
113 #define FRAME_pain104 91
114 #define FRAME_pain105 92
115 #define FRAME_pain106 93
116 #define FRAME_pain107 94
117 #define FRAME_pain108 95
118 #define FRAME_pain109 96
119 #define FRAME_pain110 97
120 #define FRAME_pain111 98
121 #define FRAME_pain112 99
122 #define FRAME_pain113 100
123 #define FRAME_pain114 101
124 #define FRAME_pain115 102
125 #define FRAME_pain116 103
126 #define FRAME_pain117 104
127 #define FRAME_pain118 105
128 #define FRAME_pain119 106
129 #define FRAME_pain120 107
130 #define FRAME_pain121 108
131 #define FRAME_pain201 109
132 #define FRAME_pain202 110
133 #define FRAME_pain203 111
134 #define FRAME_pain204 112
135 #define FRAME_pain205 113
136 #define FRAME_pain206 114
137 #define FRAME_pain207 115
138 #define FRAME_pain208 116
139 #define FRAME_pain301 117
140 #define FRAME_pain302 118
141 #define FRAME_pain303 119
142 #define FRAME_pain304 120
143 #define FRAME_pain305 121
144 #define FRAME_pain306 122
145 #define FRAME_death101 123
146 #define FRAME_death102 124
147 #define FRAME_death103 125
148 #define FRAME_death104 126
149 #define FRAME_death105 127
150 #define FRAME_death106 128
151 #define FRAME_death107 129
152 #define FRAME_death108 130
153 #define FRAME_death109 131
154 #define FRAME_death110 132
155 #define FRAME_death111 133
156 #define FRAME_death112 134
157 #define FRAME_death113 135
158 #define FRAME_death114 136
159 #define FRAME_death115 137
160 #define FRAME_death116 138
161 #define FRAME_death117 139
162 #define FRAME_death118 140
163 #define FRAME_death201 141
164 #define FRAME_death202 142
165 #define FRAME_death203 143
166 #define FRAME_death204 144
167 #define FRAME_death205 145
168 #define FRAME_duck01 146
169 #define FRAME_duck02 147
170 #define FRAME_duck03 148
171 #define FRAME_duck04 149
172 #define FRAME_duck05 150
173 #define FRAME_duck06 151
174 #define FRAME_duck07 152
175 #define FRAME_duck08 153
176 #define FRAME_defens01 154
177 #define FRAME_defens02 155
178 #define FRAME_defens03 156
179 #define FRAME_defens04 157
180 #define FRAME_defens05 158
181 #define FRAME_defens06 159
182 #define FRAME_defens07 160
183 #define FRAME_defens08 161
184 #define FRAME_stand01 162
185 #define FRAME_stand02 163
186 #define FRAME_stand03 164
187 #define FRAME_stand04 165
188 #define FRAME_stand05 166
189 #define FRAME_stand06 167
190 #define FRAME_stand07 168
191 #define FRAME_stand08 169
192 #define FRAME_stand09 170
193 #define FRAME_stand10 171
194 #define FRAME_stand11 172
195 #define FRAME_stand12 173
196 #define FRAME_stand13 174
197 #define FRAME_stand14 175
198 #define FRAME_stand15 176
199 #define FRAME_stand16 177
200 #define FRAME_stand17 178
201 #define FRAME_stand18 179
202 #define FRAME_stand19 180
203 #define FRAME_stand20 181
204 #define FRAME_stand21 182
205 #define FRAME_stand22 183
206 #define FRAME_stand23 184
207 #define FRAME_stand24 185
208 #define FRAME_stand25 186
209 #define FRAME_stand26 187
210 #define FRAME_stand27 188
211 #define FRAME_stand28 189
212 #define FRAME_stand29 190
213 #define FRAME_stand30 191
214 #define FRAME_stand31 192
215 #define FRAME_stand32 193
216 #define FRAME_stand33 194
217 #define FRAME_stand34 195
218 #define FRAME_stand35 196
219 #define FRAME_stand36 197
220 #define FRAME_stand37 198
221 #define FRAME_stand38 199
222 #define FRAME_stand39 200
223 #define FRAME_stand40 201
224 #define FRAME_stand41 202
225 #define FRAME_stand42 203
226 #define FRAME_stand43 204
227 #define FRAME_stand44 205
228 #define FRAME_stand45 206
229 #define FRAME_stand46 207
230 #define FRAME_stand47 208
231 #define FRAME_stand48 209
232 #define FRAME_stand49 210
233 #define FRAME_stand50 211
234 #define FRAME_stand51 212
235 #define FRAME_stand52 213
236 #define FRAME_stand53 214
237 #define FRAME_stand54 215
238 #define FRAME_stand55 216
239 #define FRAME_stand56 217
240 #define FRAME_stand57 218
241 #define FRAME_stand58 219
242 #define FRAME_stand59 220
243 #define FRAME_stand60 221
244 
245 #define MODEL_SCALE 1.000000