Quake II RTX doxygen  1.0 dev
m_gunner.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License along
15 with this program; if not, write to the Free Software Foundation, Inc.,
16 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18 // G:\quake2\baseq2\models/gunner
19 
20 // This file generated by ModelGen - Do NOT Modify
21 
22 #define FRAME_stand01 0
23 #define FRAME_stand02 1
24 #define FRAME_stand03 2
25 #define FRAME_stand04 3
26 #define FRAME_stand05 4
27 #define FRAME_stand06 5
28 #define FRAME_stand07 6
29 #define FRAME_stand08 7
30 #define FRAME_stand09 8
31 #define FRAME_stand10 9
32 #define FRAME_stand11 10
33 #define FRAME_stand12 11
34 #define FRAME_stand13 12
35 #define FRAME_stand14 13
36 #define FRAME_stand15 14
37 #define FRAME_stand16 15
38 #define FRAME_stand17 16
39 #define FRAME_stand18 17
40 #define FRAME_stand19 18
41 #define FRAME_stand20 19
42 #define FRAME_stand21 20
43 #define FRAME_stand22 21
44 #define FRAME_stand23 22
45 #define FRAME_stand24 23
46 #define FRAME_stand25 24
47 #define FRAME_stand26 25
48 #define FRAME_stand27 26
49 #define FRAME_stand28 27
50 #define FRAME_stand29 28
51 #define FRAME_stand30 29
52 #define FRAME_stand31 30
53 #define FRAME_stand32 31
54 #define FRAME_stand33 32
55 #define FRAME_stand34 33
56 #define FRAME_stand35 34
57 #define FRAME_stand36 35
58 #define FRAME_stand37 36
59 #define FRAME_stand38 37
60 #define FRAME_stand39 38
61 #define FRAME_stand40 39
62 #define FRAME_stand41 40
63 #define FRAME_stand42 41
64 #define FRAME_stand43 42
65 #define FRAME_stand44 43
66 #define FRAME_stand45 44
67 #define FRAME_stand46 45
68 #define FRAME_stand47 46
69 #define FRAME_stand48 47
70 #define FRAME_stand49 48
71 #define FRAME_stand50 49
72 #define FRAME_stand51 50
73 #define FRAME_stand52 51
74 #define FRAME_stand53 52
75 #define FRAME_stand54 53
76 #define FRAME_stand55 54
77 #define FRAME_stand56 55
78 #define FRAME_stand57 56
79 #define FRAME_stand58 57
80 #define FRAME_stand59 58
81 #define FRAME_stand60 59
82 #define FRAME_stand61 60
83 #define FRAME_stand62 61
84 #define FRAME_stand63 62
85 #define FRAME_stand64 63
86 #define FRAME_stand65 64
87 #define FRAME_stand66 65
88 #define FRAME_stand67 66
89 #define FRAME_stand68 67
90 #define FRAME_stand69 68
91 #define FRAME_stand70 69
92 #define FRAME_walk01 70
93 #define FRAME_walk02 71
94 #define FRAME_walk03 72
95 #define FRAME_walk04 73
96 #define FRAME_walk05 74
97 #define FRAME_walk06 75
98 #define FRAME_walk07 76
99 #define FRAME_walk08 77
100 #define FRAME_walk09 78
101 #define FRAME_walk10 79
102 #define FRAME_walk11 80
103 #define FRAME_walk12 81
104 #define FRAME_walk13 82
105 #define FRAME_walk14 83
106 #define FRAME_walk15 84
107 #define FRAME_walk16 85
108 #define FRAME_walk17 86
109 #define FRAME_walk18 87
110 #define FRAME_walk19 88
111 #define FRAME_walk20 89
112 #define FRAME_walk21 90
113 #define FRAME_walk22 91
114 #define FRAME_walk23 92
115 #define FRAME_walk24 93
116 #define FRAME_run01 94
117 #define FRAME_run02 95
118 #define FRAME_run03 96
119 #define FRAME_run04 97
120 #define FRAME_run05 98
121 #define FRAME_run06 99
122 #define FRAME_run07 100
123 #define FRAME_run08 101
124 #define FRAME_runs01 102
125 #define FRAME_runs02 103
126 #define FRAME_runs03 104
127 #define FRAME_runs04 105
128 #define FRAME_runs05 106
129 #define FRAME_runs06 107
130 #define FRAME_attak101 108
131 #define FRAME_attak102 109
132 #define FRAME_attak103 110
133 #define FRAME_attak104 111
134 #define FRAME_attak105 112
135 #define FRAME_attak106 113
136 #define FRAME_attak107 114
137 #define FRAME_attak108 115
138 #define FRAME_attak109 116
139 #define FRAME_attak110 117
140 #define FRAME_attak111 118
141 #define FRAME_attak112 119
142 #define FRAME_attak113 120
143 #define FRAME_attak114 121
144 #define FRAME_attak115 122
145 #define FRAME_attak116 123
146 #define FRAME_attak117 124
147 #define FRAME_attak118 125
148 #define FRAME_attak119 126
149 #define FRAME_attak120 127
150 #define FRAME_attak121 128
151 #define FRAME_attak201 129
152 #define FRAME_attak202 130
153 #define FRAME_attak203 131
154 #define FRAME_attak204 132
155 #define FRAME_attak205 133
156 #define FRAME_attak206 134
157 #define FRAME_attak207 135
158 #define FRAME_attak208 136
159 #define FRAME_attak209 137
160 #define FRAME_attak210 138
161 #define FRAME_attak211 139
162 #define FRAME_attak212 140
163 #define FRAME_attak213 141
164 #define FRAME_attak214 142
165 #define FRAME_attak215 143
166 #define FRAME_attak216 144
167 #define FRAME_attak217 145
168 #define FRAME_attak218 146
169 #define FRAME_attak219 147
170 #define FRAME_attak220 148
171 #define FRAME_attak221 149
172 #define FRAME_attak222 150
173 #define FRAME_attak223 151
174 #define FRAME_attak224 152
175 #define FRAME_attak225 153
176 #define FRAME_attak226 154
177 #define FRAME_attak227 155
178 #define FRAME_attak228 156
179 #define FRAME_attak229 157
180 #define FRAME_attak230 158
181 #define FRAME_pain101 159
182 #define FRAME_pain102 160
183 #define FRAME_pain103 161
184 #define FRAME_pain104 162
185 #define FRAME_pain105 163
186 #define FRAME_pain106 164
187 #define FRAME_pain107 165
188 #define FRAME_pain108 166
189 #define FRAME_pain109 167
190 #define FRAME_pain110 168
191 #define FRAME_pain111 169
192 #define FRAME_pain112 170
193 #define FRAME_pain113 171
194 #define FRAME_pain114 172
195 #define FRAME_pain115 173
196 #define FRAME_pain116 174
197 #define FRAME_pain117 175
198 #define FRAME_pain118 176
199 #define FRAME_pain201 177
200 #define FRAME_pain202 178
201 #define FRAME_pain203 179
202 #define FRAME_pain204 180
203 #define FRAME_pain205 181
204 #define FRAME_pain206 182
205 #define FRAME_pain207 183
206 #define FRAME_pain208 184
207 #define FRAME_pain301 185
208 #define FRAME_pain302 186
209 #define FRAME_pain303 187
210 #define FRAME_pain304 188
211 #define FRAME_pain305 189
212 #define FRAME_death01 190
213 #define FRAME_death02 191
214 #define FRAME_death03 192
215 #define FRAME_death04 193
216 #define FRAME_death05 194
217 #define FRAME_death06 195
218 #define FRAME_death07 196
219 #define FRAME_death08 197
220 #define FRAME_death09 198
221 #define FRAME_death10 199
222 #define FRAME_death11 200
223 #define FRAME_duck01 201
224 #define FRAME_duck02 202
225 #define FRAME_duck03 203
226 #define FRAME_duck04 204
227 #define FRAME_duck05 205
228 #define FRAME_duck06 206
229 #define FRAME_duck07 207
230 #define FRAME_duck08 208
231 
232 #define MODEL_SCALE 1.150000