Devilution
Diablo devolved - magic behind the 1996 computer game
Source
codec.h
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#ifndef __CODEC_H__
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#define __CODEC_H__
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int
codec_decode
(BYTE *pbSrcDst, DWORD size,
char
*pszPassword);
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void
codec_init_key
(
int
unused,
char
*pszPassword);
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DWORD
codec_get_encoded_len
(DWORD dwSrcBytes);
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void
codec_encode
(BYTE *pbSrcDst, DWORD size,
int
size_64,
char
*pszPassword);
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#endif
/* __CODEC_H__ */
codec_init_key
void codec_init_key(int unused, char *pszPassword)
Definition:
codec.cpp:64
codec_decode
int codec_decode(BYTE *pbSrcDst, DWORD size, char *pszPassword)
Definition:
codec.cpp:20
codec_get_encoded_len
DWORD codec_get_encoded_len(DWORD dwSrcBytes)
Definition:
codec.cpp:96
codec_encode
void codec_encode(BYTE *pbSrcDst, DWORD size, int size_64, char *pszPassword)
Definition:
codec.cpp:103
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