Devilution
Diablo devolved - magic behind the 1996 computer game
codec.h
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1 
6 #ifndef __CODEC_H__
7 #define __CODEC_H__
8 
9 int codec_decode(BYTE *pbSrcDst, DWORD size, char *pszPassword);
10 void codec_init_key(int unused, char *pszPassword);
11 DWORD codec_get_encoded_len(DWORD dwSrcBytes);
12 void codec_encode(BYTE *pbSrcDst, DWORD size, int size_64, char *pszPassword);
13 
14 #endif /* __CODEC_H__ */
codec_init_key
void codec_init_key(int unused, char *pszPassword)
Definition: codec.cpp:64
codec_decode
int codec_decode(BYTE *pbSrcDst, DWORD size, char *pszPassword)
Definition: codec.cpp:20
codec_get_encoded_len
DWORD codec_get_encoded_len(DWORD dwSrcBytes)
Definition: codec.cpp:96
codec_encode
void codec_encode(BYTE *pbSrcDst, DWORD size, int size_64, char *pszPassword)
Definition: codec.cpp:103