Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
cursor.h File Reference

Go to the source code of this file.

Functions

void InitCursor ()
 
void FreeCursor ()
 
void SetICursor (int i)
 
void SetCursor_ (int i)
 
void NewCursor (int i)
 
void InitLevelCursor ()
 
void CheckTown ()
 
void CheckRportal ()
 
void CheckCursMove ()
 

Variables

int cursH
 
int icursH28
 
int cursW
 
int pcursmonst
 
int icursW28
 
BYTE * pCursCels
 
int icursH
 
char pcursinvitem
 inv_item value More...
 
int icursW
 
char pcursitem
 
char pcursobj
 
char pcursplr
 
int cursmx
 
int cursmy
 
int pcurstemp
 
int pcurs
 
const int InvItemWidth [180]
 Maps from objcurs.cel frame number to frame width. More...
 
const int InvItemHeight [180]
 Maps from objcurs.cel frame number to frame height. More...
 

Detailed Description

Interface of cursor tracking functionality.

Definition in file cursor.h.