Devilution
Diablo devolved - magic behind the 1996 computer game
error.h
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1 
6 #ifndef __ERROR_H__
7 #define __ERROR_H__
8 
9 extern char msgtable[MAX_SEND_STR_LEN];
10 extern DWORD msgdelay;
11 extern char msgflag;
12 extern char msgcnt;
13 
14 void InitDiabloMsg(char e);
15 void ClrDiabloMsg();
16 void DrawDiabloMsg();
17 
18 /* data */
19 extern char *MsgStrings[44];
20 
21 #endif /* __ERROR_H__ */
msgtable
char msgtable[MAX_SEND_STR_LEN]
Definition: error.cpp:10
DrawDiabloMsg
void DrawDiabloMsg()
Definition: error.cpp:93
msgdelay
DWORD msgdelay
Definition: error.cpp:11
ClrDiabloMsg
void ClrDiabloMsg()
Definition: error.cpp:82
MsgStrings
char * MsgStrings[44]
Maps from error_id to error message.
Definition: error.cpp:16
InitDiabloMsg
void InitDiabloMsg(char e)
Definition: error.cpp:63
msgcnt
char msgcnt
Definition: error.cpp:13
MAX_SEND_STR_LEN
#define MAX_SEND_STR_LEN
Definition: defs.h:21
msgflag
char msgflag
Definition: error.cpp:12