Devilution
Diablo devolved - magic behind the 1996 computer game
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BOOL nthread_has_500ms_passed(BOOL unused)
BOOLEAN sgbThreadIsRunning
DWORD gdwMsgLenTbl[MAX_PLRS]
void nthread_start(BOOL set_turn_upper_bit)
uintptr_t glpMsgTbl[MAX_PLRS]
BOOLEAN nthread_should_run
void nthread_terminate_game(const char *pszFcn)
SDL_threadID glpNThreadId
void nthread_set_turn_upper_bit()
BOOL nthread_recv_turns(BOOL *pfSendAsync)
unsigned int nthread_handler(void *data)
DWORD nthread_send_and_recv_turn(DWORD cur_turn, int turn_delta)
void nthread_ignore_mutex(BOOL bStart)