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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
| int | iRnd |
| char | iClass |
| char | iLoc |
| int | iCurs |
| char | itype |
| char | iItemId |
| char * | iName |
| char * | iSName |
| char | iMinMLvl |
| int | iDurability |
| int | iMinDam |
| int | iMaxDam |
| int | iMinAC |
| int | iMaxAC |
| char | iMinStr |
| char | iMinMag |
| char | iMinDex |
| int | iFlags |
| int | iMiscId |
| int | iSpell |
| BOOL | iUsable |
| int | iValue |
| int | iMaxValue |
1.8.17