Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
int | iRnd |
char | iClass |
char | iLoc |
int | iCurs |
char | itype |
char | iItemId |
char * | iName |
char * | iSName |
char | iMinMLvl |
int | iDurability |
int | iMinDam |
int | iMaxDam |
int | iMinAC |
int | iMaxAC |
char | iMinStr |
char | iMinMag |
char | iMinDex |
int | iFlags |
int | iMiscId |
int | iSpell |
BOOL | iUsable |
int | iValue |
int | iMaxValue |