Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
unsigned char | mName |
void(* | mAddProc )(int, int, int, int, int, int, char, int, int) |
void(* | mProc )(int) |
BOOL | mDraw |
unsigned char | mType |
unsigned char | mResist |
unsigned char | mFileNum |
int | mlSFX |
int | miSFX |