Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
char | oload |
char | ofindex |
char | ominlvl |
char | omaxlvl |
char | olvltype |
char | otheme |
char | oquest |
int | oAnimFlag |
int | oAnimDelay |
int | oAnimLen |
int | oAnimWidth |
BOOL | oSolidFlag |
BOOL | oMissFlag |
BOOL | oLightFlag |
char | oBreak |
char | oSelFlag |
BOOL | oTrapFlag |