Devilution
Diablo devolved - magic behind the 1996 computer game
Data Fields
ObjectStruct Struct Reference

#include <structs.h>

Data Fields

int _otype
 
int _ox
 
int _oy
 
int _oLight
 
int _oAnimFlag
 
unsigned char * _oAnimData
 
int _oAnimDelay
 
int _oAnimCnt
 
int _oAnimLen
 
int _oAnimFrame
 
int _oAnimWidth
 
int _oAnimWidth2
 
BOOL _oDelFlag
 
char _oBreak
 
BOOL _oSolidFlag
 
BOOL _oMissFlag
 
char _oSelFlag
 
BOOL _oPreFlag
 
BOOL _oTrapFlag
 
BOOL _oDoorFlag
 
int _olid
 
int _oRndSeed
 
int _oVar1
 
int _oVar2
 
int _oVar3
 
int _oVar4
 
int _oVar5
 
int _oVar6
 
int _oVar7
 
int _oVar8
 

Detailed Description

Definition at line 657 of file structs.h.


The documentation for this struct was generated from the following file: