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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
| FILETIME | archiveTime |
| char | destAction |
| char | destParam1 |
| char | destParam2 |
| BYTE | plrlevel |
| BYTE | px |
| BYTE | py |
| BYTE | targx |
| BYTE | targy |
| char | pName [PLR_NAME_LEN] |
| char | pClass |
| BYTE | pBaseStr |
| BYTE | pBaseMag |
| BYTE | pBaseDex |
| BYTE | pBaseVit |
| char | pLevel |
| BYTE | pStatPts |
| int | pExperience |
| int | pGold |
| int | pHPBase |
| int | pMaxHPBase |
| int | pManaBase |
| int | pMaxManaBase |
| char | pSplLvl [MAX_SPELLS] |
| uint64_t | pMemSpells |
| PkItemStruct | InvBody [NUM_INVLOC] |
| PkItemStruct | InvList [NUM_INV_GRID_ELEM] |
| char | InvGrid [NUM_INV_GRID_ELEM] |
| BYTE | _pNumInv |
| PkItemStruct | SpdList [MAXBELTITEMS] |
| char | pTownWarps |
| char | pDungMsgs |
| char | pLvlLoad |
| char | pBattleNet |
| BOOLEAN | pManaShield |
| char | bReserved [3] |
| short | wReserved [8] |
| int | pDiabloKillLevel |
| int | dwReserved [7] |
1.8.17