Devilution
Diablo devolved - magic behind the 1996 computer game
Data Fields
TownerStruct Struct Reference

#include <structs.h>

Data Fields

int _tmode
 
int _ttype
 
int _tx
 
int _ty
 
int _txoff
 
int _tyoff
 
int _txvel
 
int _tyvel
 
int _tdir
 
unsigned char * _tAnimData
 
int _tAnimDelay
 
int _tAnimCnt
 
int _tAnimLen
 
int _tAnimFrame
 
int _tAnimFrameCnt
 
char _tAnimOrder
 
int _tAnimWidth
 
int _tAnimWidth2
 
int _tTenPer
 
int _teflag
 
int _tbtcnt
 
int _tSelFlag
 
BOOL _tMsgSaid
 
TNQ qsts [MAXQUESTS]
 
int _tSeed
 
int _tVar1
 
int _tVar2
 
int _tVar3
 
int _tVar4
 
char _tName [PLR_NAME_LEN]
 
unsigned char * _tNAnim [8]
 
int _tNFrames
 
unsigned char * _tNData
 

Detailed Description

Definition at line 1046 of file structs.h.


The documentation for this struct was generated from the following file: