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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include <structs.h>
Data Fields | |
| char | mtype |
| char * | mName |
| char * | mTrnName |
| unsigned char | mlevel |
| unsigned short | mmaxhp |
| unsigned char | mAi |
| unsigned char | mint |
| unsigned char | mMinDamage |
| unsigned char | mMaxDamage |
| unsigned short | mMagicRes |
| unsigned short | mUnqAttr |
| unsigned char | mUnqVar1 |
| unsigned char | mUnqVar2 |
| int | mtalkmsg |
1.8.17