icculus quake2 doxygen
1.0 dev
m_flipper.h
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// G:\quake2\baseq2\models/monsters/flipper
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// This file generated by ModelGen - Do NOT Modify
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#define FRAME_flpbit01 0
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#define FRAME_flpbit02 1
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#define FRAME_flpbit03 2
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#define FRAME_flpbit04 3
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#define FRAME_flpbit05 4
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#define FRAME_flpbit06 5
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#define FRAME_flpbit07 6
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#define FRAME_flpbit08 7
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#define FRAME_flpbit09 8
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#define FRAME_flpbit10 9
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#define FRAME_flpbit11 10
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#define FRAME_flpbit12 11
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#define FRAME_flpbit13 12
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#define FRAME_flpbit14 13
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#define FRAME_flpbit15 14
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#define FRAME_flpbit16 15
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#define FRAME_flpbit17 16
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#define FRAME_flpbit18 17
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#define FRAME_flpbit19 18
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#define FRAME_flpbit20 19
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#define FRAME_flptal01 20
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#define FRAME_flptal02 21
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#define FRAME_flptal03 22
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#define FRAME_flptal04 23
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#define FRAME_flptal05 24
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#define FRAME_flptal06 25
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#define FRAME_flptal07 26
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#define FRAME_flptal08 27
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#define FRAME_flptal09 28
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#define FRAME_flptal10 29
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#define FRAME_flptal11 30
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#define FRAME_flptal12 31
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#define FRAME_flptal13 32
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#define FRAME_flptal14 33
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#define FRAME_flptal15 34
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#define FRAME_flptal16 35
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#define FRAME_flptal17 36
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#define FRAME_flptal18 37
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#define FRAME_flptal19 38
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#define FRAME_flptal20 39
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#define FRAME_flptal21 40
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#define FRAME_flphor01 41
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#define FRAME_flphor02 42
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#define FRAME_flphor03 43
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#define FRAME_flphor04 44
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#define FRAME_flphor05 45
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#define FRAME_flphor06 46
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#define FRAME_flphor07 47
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#define FRAME_flphor08 48
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#define FRAME_flphor09 49
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#define FRAME_flphor10 50
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#define FRAME_flphor11 51
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#define FRAME_flphor12 52
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#define FRAME_flphor13 53
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#define FRAME_flphor14 54
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#define FRAME_flphor15 55
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#define FRAME_flphor16 56
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#define FRAME_flphor17 57
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#define FRAME_flphor18 58
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#define FRAME_flphor19 59
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#define FRAME_flphor20 60
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#define FRAME_flphor21 61
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#define FRAME_flphor22 62
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#define FRAME_flphor23 63
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#define FRAME_flphor24 64
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#define FRAME_flpver01 65
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#define FRAME_flpver02 66
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#define FRAME_flpver03 67
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#define FRAME_flpver04 68
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#define FRAME_flpver05 69
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#define FRAME_flpver06 70
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#define FRAME_flpver07 71
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#define FRAME_flpver08 72
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#define FRAME_flpver09 73
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#define FRAME_flpver10 74
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#define FRAME_flpver11 75
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#define FRAME_flpver12 76
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#define FRAME_flpver13 77
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#define FRAME_flpver14 78
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#define FRAME_flpver15 79
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#define FRAME_flpver16 80
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#define FRAME_flpver17 81
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#define FRAME_flpver18 82
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#define FRAME_flpver19 83
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#define FRAME_flpver20 84
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#define FRAME_flpver21 85
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#define FRAME_flpver22 86
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#define FRAME_flpver23 87
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#define FRAME_flpver24 88
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#define FRAME_flpver25 89
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#define FRAME_flpver26 90
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#define FRAME_flpver27 91
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#define FRAME_flpver28 92
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#define FRAME_flpver29 93
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#define FRAME_flppn101 94
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#define FRAME_flppn102 95
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#define FRAME_flppn103 96
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#define FRAME_flppn104 97
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#define FRAME_flppn105 98
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#define FRAME_flppn201 99
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#define FRAME_flppn202 100
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#define FRAME_flppn203 101
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#define FRAME_flppn204 102
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#define FRAME_flppn205 103
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#define FRAME_flpdth01 104
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#define FRAME_flpdth02 105
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#define FRAME_flpdth03 106
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#define FRAME_flpdth04 107
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#define FRAME_flpdth05 108
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#define FRAME_flpdth06 109
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#define FRAME_flpdth07 110
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#define FRAME_flpdth08 111
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#define FRAME_flpdth09 112
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#define FRAME_flpdth10 113
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#define FRAME_flpdth11 114
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#define FRAME_flpdth12 115
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#define FRAME_flpdth13 116
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#define FRAME_flpdth14 117
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#define FRAME_flpdth15 118
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#define FRAME_flpdth16 119
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#define FRAME_flpdth17 120
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#define FRAME_flpdth18 121
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#define FRAME_flpdth19 122
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#define FRAME_flpdth20 123
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#define FRAME_flpdth21 124
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#define FRAME_flpdth22 125
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#define FRAME_flpdth23 126
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#define FRAME_flpdth24 127
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#define FRAME_flpdth25 128
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#define FRAME_flpdth26 129
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#define FRAME_flpdth27 130
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#define FRAME_flpdth28 131
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#define FRAME_flpdth29 132
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#define FRAME_flpdth30 133
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#define FRAME_flpdth31 134
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#define FRAME_flpdth32 135
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#define FRAME_flpdth33 136
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#define FRAME_flpdth34 137
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#define FRAME_flpdth35 138
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#define FRAME_flpdth36 139
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#define FRAME_flpdth37 140
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#define FRAME_flpdth38 141
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#define FRAME_flpdth39 142
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#define FRAME_flpdth40 143
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#define FRAME_flpdth41 144
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#define FRAME_flpdth42 145
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#define FRAME_flpdth43 146
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#define FRAME_flpdth44 147
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#define FRAME_flpdth45 148
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#define FRAME_flpdth46 149
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#define FRAME_flpdth47 150
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#define FRAME_flpdth48 151
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#define FRAME_flpdth49 152
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#define FRAME_flpdth50 153
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#define FRAME_flpdth51 154
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#define FRAME_flpdth52 155
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#define FRAME_flpdth53 156
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#define FRAME_flpdth54 157
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#define FRAME_flpdth55 158
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#define FRAME_flpdth56 159
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#define MODEL_SCALE 1.000000
src
game
m_flipper.h
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