icculus quake2 doxygen
1.0 dev
m_chick.h
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/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// G:\quake2\baseq2\models/monsters/bitch
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// This file generated by qdata - Do NOT Modify
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#define FRAME_attak101 0
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#define FRAME_attak102 1
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#define FRAME_attak103 2
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#define FRAME_attak104 3
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#define FRAME_attak105 4
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#define FRAME_attak106 5
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#define FRAME_attak107 6
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#define FRAME_attak108 7
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#define FRAME_attak109 8
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#define FRAME_attak110 9
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#define FRAME_attak111 10
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#define FRAME_attak112 11
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#define FRAME_attak113 12
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#define FRAME_attak114 13
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#define FRAME_attak115 14
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#define FRAME_attak116 15
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#define FRAME_attak117 16
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#define FRAME_attak118 17
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#define FRAME_attak119 18
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#define FRAME_attak120 19
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#define FRAME_attak121 20
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#define FRAME_attak122 21
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#define FRAME_attak123 22
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#define FRAME_attak124 23
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#define FRAME_attak125 24
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#define FRAME_attak126 25
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#define FRAME_attak127 26
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#define FRAME_attak128 27
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#define FRAME_attak129 28
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#define FRAME_attak130 29
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#define FRAME_attak131 30
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#define FRAME_attak132 31
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#define FRAME_attak201 32
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#define FRAME_attak202 33
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#define FRAME_attak203 34
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#define FRAME_attak204 35
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#define FRAME_attak205 36
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#define FRAME_attak206 37
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#define FRAME_attak207 38
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#define FRAME_attak208 39
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#define FRAME_attak209 40
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#define FRAME_attak210 41
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#define FRAME_attak211 42
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#define FRAME_attak212 43
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#define FRAME_attak213 44
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#define FRAME_attak214 45
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#define FRAME_attak215 46
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#define FRAME_attak216 47
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#define FRAME_death101 48
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#define FRAME_death102 49
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#define FRAME_death103 50
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#define FRAME_death104 51
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#define FRAME_death105 52
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#define FRAME_death106 53
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#define FRAME_death107 54
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#define FRAME_death108 55
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#define FRAME_death109 56
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#define FRAME_death110 57
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#define FRAME_death111 58
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#define FRAME_death112 59
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#define FRAME_death201 60
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#define FRAME_death202 61
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#define FRAME_death203 62
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#define FRAME_death204 63
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#define FRAME_death205 64
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#define FRAME_death206 65
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#define FRAME_death207 66
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#define FRAME_death208 67
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#define FRAME_death209 68
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#define FRAME_death210 69
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#define FRAME_death211 70
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#define FRAME_death212 71
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#define FRAME_death213 72
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#define FRAME_death214 73
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#define FRAME_death215 74
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#define FRAME_death216 75
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#define FRAME_death217 76
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#define FRAME_death218 77
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#define FRAME_death219 78
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#define FRAME_death220 79
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#define FRAME_death221 80
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#define FRAME_death222 81
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#define FRAME_death223 82
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#define FRAME_duck01 83
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#define FRAME_duck02 84
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#define FRAME_duck03 85
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#define FRAME_duck04 86
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#define FRAME_duck05 87
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#define FRAME_duck06 88
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#define FRAME_duck07 89
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#define FRAME_pain101 90
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#define FRAME_pain102 91
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#define FRAME_pain103 92
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#define FRAME_pain104 93
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#define FRAME_pain105 94
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#define FRAME_pain201 95
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#define FRAME_pain202 96
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#define FRAME_pain203 97
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#define FRAME_pain204 98
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#define FRAME_pain205 99
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#define FRAME_pain301 100
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#define FRAME_pain302 101
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#define FRAME_pain303 102
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#define FRAME_pain304 103
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#define FRAME_pain305 104
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#define FRAME_pain306 105
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#define FRAME_pain307 106
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#define FRAME_pain308 107
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#define FRAME_pain309 108
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#define FRAME_pain310 109
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#define FRAME_pain311 110
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#define FRAME_pain312 111
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#define FRAME_pain313 112
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#define FRAME_pain314 113
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#define FRAME_pain315 114
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#define FRAME_pain316 115
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#define FRAME_pain317 116
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#define FRAME_pain318 117
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#define FRAME_pain319 118
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#define FRAME_pain320 119
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#define FRAME_pain321 120
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#define FRAME_stand101 121
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#define FRAME_stand102 122
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#define FRAME_stand103 123
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#define FRAME_stand104 124
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#define FRAME_stand105 125
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#define FRAME_stand106 126
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#define FRAME_stand107 127
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#define FRAME_stand108 128
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#define FRAME_stand109 129
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#define FRAME_stand110 130
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#define FRAME_stand111 131
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#define FRAME_stand112 132
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#define FRAME_stand113 133
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#define FRAME_stand114 134
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#define FRAME_stand115 135
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#define FRAME_stand116 136
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#define FRAME_stand117 137
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#define FRAME_stand118 138
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#define FRAME_stand119 139
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#define FRAME_stand120 140
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#define FRAME_stand121 141
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#define FRAME_stand122 142
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#define FRAME_stand123 143
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#define FRAME_stand124 144
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#define FRAME_stand125 145
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#define FRAME_stand126 146
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#define FRAME_stand127 147
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#define FRAME_stand128 148
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#define FRAME_stand129 149
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#define FRAME_stand130 150
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#define FRAME_stand201 151
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#define FRAME_stand202 152
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#define FRAME_stand203 153
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#define FRAME_stand204 154
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#define FRAME_stand205 155
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#define FRAME_stand206 156
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#define FRAME_stand207 157
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#define FRAME_stand208 158
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#define FRAME_stand209 159
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#define FRAME_stand210 160
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#define FRAME_stand211 161
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#define FRAME_stand212 162
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#define FRAME_stand213 163
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#define FRAME_stand214 164
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#define FRAME_stand215 165
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#define FRAME_stand216 166
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#define FRAME_stand217 167
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#define FRAME_stand218 168
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#define FRAME_stand219 169
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#define FRAME_stand220 170
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#define FRAME_stand221 171
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#define FRAME_stand222 172
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#define FRAME_stand223 173
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#define FRAME_stand224 174
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#define FRAME_stand225 175
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#define FRAME_stand226 176
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#define FRAME_stand227 177
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#define FRAME_stand228 178
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#define FRAME_stand229 179
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#define FRAME_stand230 180
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#define FRAME_walk01 181
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#define FRAME_walk02 182
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#define FRAME_walk03 183
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#define FRAME_walk04 184
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#define FRAME_walk05 185
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#define FRAME_walk06 186
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#define FRAME_walk07 187
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#define FRAME_walk08 188
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#define FRAME_walk09 189
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#define FRAME_walk10 190
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#define FRAME_walk11 191
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#define FRAME_walk12 192
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#define FRAME_walk13 193
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#define FRAME_walk14 194
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#define FRAME_walk15 195
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#define FRAME_walk16 196
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#define FRAME_walk17 197
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#define FRAME_walk18 198
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#define FRAME_walk19 199
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#define FRAME_walk20 200
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#define FRAME_walk21 201
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#define FRAME_walk22 202
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#define FRAME_walk23 203
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#define FRAME_walk24 204
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#define FRAME_walk25 205
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#define FRAME_walk26 206
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#define FRAME_walk27 207
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#define FRAME_recln201 208
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#define FRAME_recln202 209
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#define FRAME_recln203 210
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#define FRAME_recln204 211
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#define FRAME_recln205 212
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#define FRAME_recln206 213
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#define FRAME_recln207 214
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#define FRAME_recln208 215
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#define FRAME_recln209 216
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#define FRAME_recln210 217
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#define FRAME_recln211 218
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#define FRAME_recln212 219
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#define FRAME_recln213 220
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#define FRAME_recln214 221
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#define FRAME_recln215 222
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#define FRAME_recln216 223
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#define FRAME_recln217 224
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#define FRAME_recln218 225
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#define FRAME_recln219 226
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#define FRAME_recln220 227
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#define FRAME_recln221 228
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#define FRAME_recln222 229
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#define FRAME_recln223 230
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#define FRAME_recln224 231
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#define FRAME_recln225 232
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#define FRAME_recln226 233
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#define FRAME_recln227 234
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#define FRAME_recln228 235
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#define FRAME_recln229 236
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#define FRAME_recln230 237
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#define FRAME_recln231 238
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#define FRAME_recln232 239
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#define FRAME_recln233 240
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#define FRAME_recln234 241
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#define FRAME_recln235 242
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#define FRAME_recln236 243
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#define FRAME_recln237 244
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#define FRAME_recln238 245
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#define FRAME_recln239 246
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#define FRAME_recln240 247
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#define FRAME_recln101 248
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#define FRAME_recln102 249
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#define FRAME_recln103 250
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#define FRAME_recln104 251
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#define FRAME_recln105 252
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#define FRAME_recln106 253
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#define FRAME_recln107 254
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#define FRAME_recln108 255
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#define FRAME_recln109 256
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#define FRAME_recln110 257
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#define FRAME_recln111 258
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#define FRAME_recln112 259
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#define FRAME_recln113 260
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#define FRAME_recln114 261
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#define FRAME_recln115 262
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#define FRAME_recln116 263
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#define FRAME_recln117 264
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#define FRAME_recln118 265
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#define FRAME_recln119 266
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#define FRAME_recln120 267
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#define FRAME_recln121 268
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#define FRAME_recln122 269
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#define FRAME_recln123 270
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#define FRAME_recln124 271
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#define FRAME_recln125 272
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#define FRAME_recln126 273
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#define FRAME_recln127 274
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#define FRAME_recln128 275
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#define FRAME_recln129 276
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#define FRAME_recln130 277
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#define FRAME_recln131 278
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#define FRAME_recln132 279
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#define FRAME_recln133 280
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#define FRAME_recln134 281
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#define FRAME_recln135 282
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#define FRAME_recln136 283
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#define FRAME_recln137 284
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#define FRAME_recln138 285
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#define FRAME_recln139 286
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#define FRAME_recln140 287
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#define MODEL_SCALE 1.000000
src
game
m_chick.h
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