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24 #define FRAME_stand01 0
25 #define FRAME_stand02 1
26 #define FRAME_stand03 2
27 #define FRAME_stand04 3
28 #define FRAME_stand05 4
29 #define FRAME_stand06 5
30 #define FRAME_stand07 6
31 #define FRAME_stand08 7
32 #define FRAME_stand09 8
33 #define FRAME_stand10 9
34 #define FRAME_stand11 10
35 #define FRAME_stand12 11
36 #define FRAME_stand13 12
37 #define FRAME_stand14 13
38 #define FRAME_stand15 14
39 #define FRAME_stand16 15
40 #define FRAME_stand17 16
41 #define FRAME_stand18 17
42 #define FRAME_stand19 18
43 #define FRAME_stand20 19
44 #define FRAME_stand21 20
45 #define FRAME_stand22 21
46 #define FRAME_stand23 22
47 #define FRAME_stand24 23
48 #define FRAME_stand25 24
49 #define FRAME_stand26 25
50 #define FRAME_stand27 26
51 #define FRAME_stand28 27
52 #define FRAME_stand29 28
53 #define FRAME_stand30 29
54 #define FRAME_stand31 30
55 #define FRAME_stand32 31
56 #define FRAME_stand33 32
57 #define FRAME_stand34 33
58 #define FRAME_stand35 34
59 #define FRAME_stand36 35
60 #define FRAME_stand37 36
61 #define FRAME_stand38 37
62 #define FRAME_stand39 38
63 #define FRAME_stand40 39
70 #define FRAME_attack1 46
71 #define FRAME_attack2 47
72 #define FRAME_attack3 48
73 #define FRAME_attack4 49
74 #define FRAME_attack5 50
75 #define FRAME_attack6 51
76 #define FRAME_attack7 52
77 #define FRAME_attack8 53
78 #define FRAME_pain101 54
79 #define FRAME_pain102 55
80 #define FRAME_pain103 56
81 #define FRAME_pain104 57
82 #define FRAME_pain201 58
83 #define FRAME_pain202 59
84 #define FRAME_pain203 60
85 #define FRAME_pain204 61
86 #define FRAME_pain301 62
87 #define FRAME_pain302 63
88 #define FRAME_pain303 64
89 #define FRAME_pain304 65
90 #define FRAME_jump1 66
91 #define FRAME_jump2 67
92 #define FRAME_jump3 68
93 #define FRAME_jump4 69
94 #define FRAME_jump5 70
95 #define FRAME_jump6 71
96 #define FRAME_flip01 72
97 #define FRAME_flip02 73
98 #define FRAME_flip03 74
99 #define FRAME_flip04 75
100 #define FRAME_flip05 76
101 #define FRAME_flip06 77
102 #define FRAME_flip07 78
103 #define FRAME_flip08 79
104 #define FRAME_flip09 80
105 #define FRAME_flip10 81
106 #define FRAME_flip11 82
107 #define FRAME_flip12 83
108 #define FRAME_salute01 84
109 #define FRAME_salute02 85
110 #define FRAME_salute03 86
111 #define FRAME_salute04 87
112 #define FRAME_salute05 88
113 #define FRAME_salute06 89
114 #define FRAME_salute07 90
115 #define FRAME_salute08 91
116 #define FRAME_salute09 92
117 #define FRAME_salute10 93
118 #define FRAME_salute11 94
119 #define FRAME_taunt01 95
120 #define FRAME_taunt02 96
121 #define FRAME_taunt03 97
122 #define FRAME_taunt04 98
123 #define FRAME_taunt05 99
124 #define FRAME_taunt06 100
125 #define FRAME_taunt07 101
126 #define FRAME_taunt08 102
127 #define FRAME_taunt09 103
128 #define FRAME_taunt10 104
129 #define FRAME_taunt11 105
130 #define FRAME_taunt12 106
131 #define FRAME_taunt13 107
132 #define FRAME_taunt14 108
133 #define FRAME_taunt15 109
134 #define FRAME_taunt16 110
135 #define FRAME_taunt17 111
136 #define FRAME_wave01 112
137 #define FRAME_wave02 113
138 #define FRAME_wave03 114
139 #define FRAME_wave04 115
140 #define FRAME_wave05 116
141 #define FRAME_wave06 117
142 #define FRAME_wave07 118
143 #define FRAME_wave08 119
144 #define FRAME_wave09 120
145 #define FRAME_wave10 121
146 #define FRAME_wave11 122
147 #define FRAME_point01 123
148 #define FRAME_point02 124
149 #define FRAME_point03 125
150 #define FRAME_point04 126
151 #define FRAME_point05 127
152 #define FRAME_point06 128
153 #define FRAME_point07 129
154 #define FRAME_point08 130
155 #define FRAME_point09 131
156 #define FRAME_point10 132
157 #define FRAME_point11 133
158 #define FRAME_point12 134
159 #define FRAME_crstnd01 135
160 #define FRAME_crstnd02 136
161 #define FRAME_crstnd03 137
162 #define FRAME_crstnd04 138
163 #define FRAME_crstnd05 139
164 #define FRAME_crstnd06 140
165 #define FRAME_crstnd07 141
166 #define FRAME_crstnd08 142
167 #define FRAME_crstnd09 143
168 #define FRAME_crstnd10 144
169 #define FRAME_crstnd11 145
170 #define FRAME_crstnd12 146
171 #define FRAME_crstnd13 147
172 #define FRAME_crstnd14 148
173 #define FRAME_crstnd15 149
174 #define FRAME_crstnd16 150
175 #define FRAME_crstnd17 151
176 #define FRAME_crstnd18 152
177 #define FRAME_crstnd19 153
178 #define FRAME_crwalk1 154
179 #define FRAME_crwalk2 155
180 #define FRAME_crwalk3 156
181 #define FRAME_crwalk4 157
182 #define FRAME_crwalk5 158
183 #define FRAME_crwalk6 159
184 #define FRAME_crattak1 160
185 #define FRAME_crattak2 161
186 #define FRAME_crattak3 162
187 #define FRAME_crattak4 163
188 #define FRAME_crattak5 164
189 #define FRAME_crattak6 165
190 #define FRAME_crattak7 166
191 #define FRAME_crattak8 167
192 #define FRAME_crattak9 168
193 #define FRAME_crpain1 169
194 #define FRAME_crpain2 170
195 #define FRAME_crpain3 171
196 #define FRAME_crpain4 172
197 #define FRAME_crdeath1 173
198 #define FRAME_crdeath2 174
199 #define FRAME_crdeath3 175
200 #define FRAME_crdeath4 176
201 #define FRAME_crdeath5 177
202 #define FRAME_death101 178
203 #define FRAME_death102 179
204 #define FRAME_death103 180
205 #define FRAME_death104 181
206 #define FRAME_death105 182
207 #define FRAME_death106 183
208 #define FRAME_death201 184
209 #define FRAME_death202 185
210 #define FRAME_death203 186
211 #define FRAME_death204 187
212 #define FRAME_death205 188
213 #define FRAME_death206 189
214 #define FRAME_death301 190
215 #define FRAME_death302 191
216 #define FRAME_death303 192
217 #define FRAME_death304 193
218 #define FRAME_death305 194
219 #define FRAME_death306 195
220 #define FRAME_death307 196
221 #define FRAME_death308 197
223 #define MODEL_SCALE 1.000000