vkQuake2 doxygen  1.0 dev
m_mutant.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 */
20 // G:\quake2\baseq2\models/monsters/mutant
21 
22 // This file generated by ModelGen - Do NOT Modify
23 
24 #define FRAME_attack01 0
25 #define FRAME_attack02 1
26 #define FRAME_attack03 2
27 #define FRAME_attack04 3
28 #define FRAME_attack05 4
29 #define FRAME_attack06 5
30 #define FRAME_attack07 6
31 #define FRAME_attack08 7
32 #define FRAME_attack09 8
33 #define FRAME_attack10 9
34 #define FRAME_attack11 10
35 #define FRAME_attack12 11
36 #define FRAME_attack13 12
37 #define FRAME_attack14 13
38 #define FRAME_attack15 14
39 #define FRAME_death101 15
40 #define FRAME_death102 16
41 #define FRAME_death103 17
42 #define FRAME_death104 18
43 #define FRAME_death105 19
44 #define FRAME_death106 20
45 #define FRAME_death107 21
46 #define FRAME_death108 22
47 #define FRAME_death109 23
48 #define FRAME_death201 24
49 #define FRAME_death202 25
50 #define FRAME_death203 26
51 #define FRAME_death204 27
52 #define FRAME_death205 28
53 #define FRAME_death206 29
54 #define FRAME_death207 30
55 #define FRAME_death208 31
56 #define FRAME_death209 32
57 #define FRAME_death210 33
58 #define FRAME_pain101 34
59 #define FRAME_pain102 35
60 #define FRAME_pain103 36
61 #define FRAME_pain104 37
62 #define FRAME_pain105 38
63 #define FRAME_pain201 39
64 #define FRAME_pain202 40
65 #define FRAME_pain203 41
66 #define FRAME_pain204 42
67 #define FRAME_pain205 43
68 #define FRAME_pain206 44
69 #define FRAME_pain301 45
70 #define FRAME_pain302 46
71 #define FRAME_pain303 47
72 #define FRAME_pain304 48
73 #define FRAME_pain305 49
74 #define FRAME_pain306 50
75 #define FRAME_pain307 51
76 #define FRAME_pain308 52
77 #define FRAME_pain309 53
78 #define FRAME_pain310 54
79 #define FRAME_pain311 55
80 #define FRAME_run03 56
81 #define FRAME_run04 57
82 #define FRAME_run05 58
83 #define FRAME_run06 59
84 #define FRAME_run07 60
85 #define FRAME_run08 61
86 #define FRAME_stand101 62
87 #define FRAME_stand102 63
88 #define FRAME_stand103 64
89 #define FRAME_stand104 65
90 #define FRAME_stand105 66
91 #define FRAME_stand106 67
92 #define FRAME_stand107 68
93 #define FRAME_stand108 69
94 #define FRAME_stand109 70
95 #define FRAME_stand110 71
96 #define FRAME_stand111 72
97 #define FRAME_stand112 73
98 #define FRAME_stand113 74
99 #define FRAME_stand114 75
100 #define FRAME_stand115 76
101 #define FRAME_stand116 77
102 #define FRAME_stand117 78
103 #define FRAME_stand118 79
104 #define FRAME_stand119 80
105 #define FRAME_stand120 81
106 #define FRAME_stand121 82
107 #define FRAME_stand122 83
108 #define FRAME_stand123 84
109 #define FRAME_stand124 85
110 #define FRAME_stand125 86
111 #define FRAME_stand126 87
112 #define FRAME_stand127 88
113 #define FRAME_stand128 89
114 #define FRAME_stand129 90
115 #define FRAME_stand130 91
116 #define FRAME_stand131 92
117 #define FRAME_stand132 93
118 #define FRAME_stand133 94
119 #define FRAME_stand134 95
120 #define FRAME_stand135 96
121 #define FRAME_stand136 97
122 #define FRAME_stand137 98
123 #define FRAME_stand138 99
124 #define FRAME_stand139 100
125 #define FRAME_stand140 101
126 #define FRAME_stand141 102
127 #define FRAME_stand142 103
128 #define FRAME_stand143 104
129 #define FRAME_stand144 105
130 #define FRAME_stand145 106
131 #define FRAME_stand146 107
132 #define FRAME_stand147 108
133 #define FRAME_stand148 109
134 #define FRAME_stand149 110
135 #define FRAME_stand150 111
136 #define FRAME_stand151 112
137 #define FRAME_stand152 113
138 #define FRAME_stand153 114
139 #define FRAME_stand154 115
140 #define FRAME_stand155 116
141 #define FRAME_stand156 117
142 #define FRAME_stand157 118
143 #define FRAME_stand158 119
144 #define FRAME_stand159 120
145 #define FRAME_stand160 121
146 #define FRAME_stand161 122
147 #define FRAME_stand162 123
148 #define FRAME_stand163 124
149 #define FRAME_stand164 125
150 #define FRAME_walk01 126
151 #define FRAME_walk02 127
152 #define FRAME_walk03 128
153 #define FRAME_walk04 129
154 #define FRAME_walk05 130
155 #define FRAME_walk06 131
156 #define FRAME_walk07 132
157 #define FRAME_walk08 133
158 #define FRAME_walk09 134
159 #define FRAME_walk10 135
160 #define FRAME_walk11 136
161 #define FRAME_walk12 137
162 #define FRAME_walk13 138
163 #define FRAME_walk14 139
164 #define FRAME_walk15 140
165 #define FRAME_walk16 141
166 #define FRAME_walk17 142
167 #define FRAME_walk18 143
168 #define FRAME_walk19 144
169 #define FRAME_walk20 145
170 #define FRAME_walk21 146
171 #define FRAME_walk22 147
172 #define FRAME_walk23 148
173 
174 #define MODEL_SCALE 1.000000