vkQuake2 doxygen  1.0 dev
m_brain.h
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1 /*
2 Copyright (C) 1997-2001 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18 
19 */
20 // G:\quake2\baseq2\models/monsters/brain
21 
22 // This file generated by ModelGen - Do NOT Modify
23 
24 #define FRAME_walk101 0
25 #define FRAME_walk102 1
26 #define FRAME_walk103 2
27 #define FRAME_walk104 3
28 #define FRAME_walk105 4
29 #define FRAME_walk106 5
30 #define FRAME_walk107 6
31 #define FRAME_walk108 7
32 #define FRAME_walk109 8
33 #define FRAME_walk110 9
34 #define FRAME_walk111 10
35 #define FRAME_walk112 11
36 #define FRAME_walk113 12
37 #define FRAME_walk201 13
38 #define FRAME_walk202 14
39 #define FRAME_walk203 15
40 #define FRAME_walk204 16
41 #define FRAME_walk205 17
42 #define FRAME_walk206 18
43 #define FRAME_walk207 19
44 #define FRAME_walk208 20
45 #define FRAME_walk209 21
46 #define FRAME_walk210 22
47 #define FRAME_walk211 23
48 #define FRAME_walk212 24
49 #define FRAME_walk213 25
50 #define FRAME_walk214 26
51 #define FRAME_walk215 27
52 #define FRAME_walk216 28
53 #define FRAME_walk217 29
54 #define FRAME_walk218 30
55 #define FRAME_walk219 31
56 #define FRAME_walk220 32
57 #define FRAME_walk221 33
58 #define FRAME_walk222 34
59 #define FRAME_walk223 35
60 #define FRAME_walk224 36
61 #define FRAME_walk225 37
62 #define FRAME_walk226 38
63 #define FRAME_walk227 39
64 #define FRAME_walk228 40
65 #define FRAME_walk229 41
66 #define FRAME_walk230 42
67 #define FRAME_walk231 43
68 #define FRAME_walk232 44
69 #define FRAME_walk233 45
70 #define FRAME_walk234 46
71 #define FRAME_walk235 47
72 #define FRAME_walk236 48
73 #define FRAME_walk237 49
74 #define FRAME_walk238 50
75 #define FRAME_walk239 51
76 #define FRAME_walk240 52
77 #define FRAME_attak101 53
78 #define FRAME_attak102 54
79 #define FRAME_attak103 55
80 #define FRAME_attak104 56
81 #define FRAME_attak105 57
82 #define FRAME_attak106 58
83 #define FRAME_attak107 59
84 #define FRAME_attak108 60
85 #define FRAME_attak109 61
86 #define FRAME_attak110 62
87 #define FRAME_attak111 63
88 #define FRAME_attak112 64
89 #define FRAME_attak113 65
90 #define FRAME_attak114 66
91 #define FRAME_attak115 67
92 #define FRAME_attak116 68
93 #define FRAME_attak117 69
94 #define FRAME_attak118 70
95 #define FRAME_attak201 71
96 #define FRAME_attak202 72
97 #define FRAME_attak203 73
98 #define FRAME_attak204 74
99 #define FRAME_attak205 75
100 #define FRAME_attak206 76
101 #define FRAME_attak207 77
102 #define FRAME_attak208 78
103 #define FRAME_attak209 79
104 #define FRAME_attak210 80
105 #define FRAME_attak211 81
106 #define FRAME_attak212 82
107 #define FRAME_attak213 83
108 #define FRAME_attak214 84
109 #define FRAME_attak215 85
110 #define FRAME_attak216 86
111 #define FRAME_attak217 87
112 #define FRAME_pain101 88
113 #define FRAME_pain102 89
114 #define FRAME_pain103 90
115 #define FRAME_pain104 91
116 #define FRAME_pain105 92
117 #define FRAME_pain106 93
118 #define FRAME_pain107 94
119 #define FRAME_pain108 95
120 #define FRAME_pain109 96
121 #define FRAME_pain110 97
122 #define FRAME_pain111 98
123 #define FRAME_pain112 99
124 #define FRAME_pain113 100
125 #define FRAME_pain114 101
126 #define FRAME_pain115 102
127 #define FRAME_pain116 103
128 #define FRAME_pain117 104
129 #define FRAME_pain118 105
130 #define FRAME_pain119 106
131 #define FRAME_pain120 107
132 #define FRAME_pain121 108
133 #define FRAME_pain201 109
134 #define FRAME_pain202 110
135 #define FRAME_pain203 111
136 #define FRAME_pain204 112
137 #define FRAME_pain205 113
138 #define FRAME_pain206 114
139 #define FRAME_pain207 115
140 #define FRAME_pain208 116
141 #define FRAME_pain301 117
142 #define FRAME_pain302 118
143 #define FRAME_pain303 119
144 #define FRAME_pain304 120
145 #define FRAME_pain305 121
146 #define FRAME_pain306 122
147 #define FRAME_death101 123
148 #define FRAME_death102 124
149 #define FRAME_death103 125
150 #define FRAME_death104 126
151 #define FRAME_death105 127
152 #define FRAME_death106 128
153 #define FRAME_death107 129
154 #define FRAME_death108 130
155 #define FRAME_death109 131
156 #define FRAME_death110 132
157 #define FRAME_death111 133
158 #define FRAME_death112 134
159 #define FRAME_death113 135
160 #define FRAME_death114 136
161 #define FRAME_death115 137
162 #define FRAME_death116 138
163 #define FRAME_death117 139
164 #define FRAME_death118 140
165 #define FRAME_death201 141
166 #define FRAME_death202 142
167 #define FRAME_death203 143
168 #define FRAME_death204 144
169 #define FRAME_death205 145
170 #define FRAME_duck01 146
171 #define FRAME_duck02 147
172 #define FRAME_duck03 148
173 #define FRAME_duck04 149
174 #define FRAME_duck05 150
175 #define FRAME_duck06 151
176 #define FRAME_duck07 152
177 #define FRAME_duck08 153
178 #define FRAME_defens01 154
179 #define FRAME_defens02 155
180 #define FRAME_defens03 156
181 #define FRAME_defens04 157
182 #define FRAME_defens05 158
183 #define FRAME_defens06 159
184 #define FRAME_defens07 160
185 #define FRAME_defens08 161
186 #define FRAME_stand01 162
187 #define FRAME_stand02 163
188 #define FRAME_stand03 164
189 #define FRAME_stand04 165
190 #define FRAME_stand05 166
191 #define FRAME_stand06 167
192 #define FRAME_stand07 168
193 #define FRAME_stand08 169
194 #define FRAME_stand09 170
195 #define FRAME_stand10 171
196 #define FRAME_stand11 172
197 #define FRAME_stand12 173
198 #define FRAME_stand13 174
199 #define FRAME_stand14 175
200 #define FRAME_stand15 176
201 #define FRAME_stand16 177
202 #define FRAME_stand17 178
203 #define FRAME_stand18 179
204 #define FRAME_stand19 180
205 #define FRAME_stand20 181
206 #define FRAME_stand21 182
207 #define FRAME_stand22 183
208 #define FRAME_stand23 184
209 #define FRAME_stand24 185
210 #define FRAME_stand25 186
211 #define FRAME_stand26 187
212 #define FRAME_stand27 188
213 #define FRAME_stand28 189
214 #define FRAME_stand29 190
215 #define FRAME_stand30 191
216 #define FRAME_stand31 192
217 #define FRAME_stand32 193
218 #define FRAME_stand33 194
219 #define FRAME_stand34 195
220 #define FRAME_stand35 196
221 #define FRAME_stand36 197
222 #define FRAME_stand37 198
223 #define FRAME_stand38 199
224 #define FRAME_stand39 200
225 #define FRAME_stand40 201
226 #define FRAME_stand41 202
227 #define FRAME_stand42 203
228 #define FRAME_stand43 204
229 #define FRAME_stand44 205
230 #define FRAME_stand45 206
231 #define FRAME_stand46 207
232 #define FRAME_stand47 208
233 #define FRAME_stand48 209
234 #define FRAME_stand49 210
235 #define FRAME_stand50 211
236 #define FRAME_stand51 212
237 #define FRAME_stand52 213
238 #define FRAME_stand53 214
239 #define FRAME_stand54 215
240 #define FRAME_stand55 216
241 #define FRAME_stand56 217
242 #define FRAME_stand57 218
243 #define FRAME_stand58 219
244 #define FRAME_stand59 220
245 #define FRAME_stand60 221
246 
247 #define MODEL_SCALE 1.000000