#include <client.h>
Public Attributes | |
struct cparticle_s * | next |
float | time |
vec3_t | org |
vec3_t | vel |
vec3_t | accel |
int | color |
float | alpha |
float | alphavel |
color_t | rgba |
float | brightness |
vec3_t cparticle_s::accel |
Definition at line 787 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
float cparticle_s::alpha |
Definition at line 789 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
float cparticle_s::alphavel |
Definition at line 790 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
float cparticle_s::brightness |
Definition at line 792 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterTrail(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffectWaterSplash(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_TeleporterParticles(), and CL_TeleportParticles().
int cparticle_s::color |
Definition at line 788 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
struct cparticle_s* cparticle_s::next |
Definition at line 781 of file client.h.
Referenced by CL_AddParticles(), CL_AllocParticle(), and CL_ClearParticles().
vec3_t cparticle_s::org |
Definition at line 785 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
color_t cparticle_s::rgba |
Definition at line 791 of file client.h.
Referenced by CL_AddParticles(), and CL_RailSpiral().
float cparticle_s::time |
Definition at line 783 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_MonsterPlasma_Shell(), CL_Nukeblast(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_Tracker_Shell(), CL_TrackerTrail(), CL_TrapParticles(), CL_Widowbeamout(), and CL_WidowSplash().
vec3_t cparticle_s::vel |
Definition at line 786 of file client.h.
Referenced by CL_AddParticles(), CL_BFGExplosionParticles(), CL_BfgParticles(), CL_BigTeleportParticles(), CL_BlasterParticles(), CL_BlasterParticles2(), CL_BlasterTrail(), CL_BlasterTrail2(), CL_BloodParticleEffect(), CL_BubbleTrail(), CL_BubbleTrail2(), CL_ColorExplosionParticles(), CL_DebugTrail(), CL_DiminishingTrail(), CL_ExplosionParticles(), CL_FlagTrail(), CL_FlyParticles(), CL_ForceWall(), CL_GenericParticleEffect(), CL_Heatbeam(), CL_IonripperTrail(), CL_ItemRespawnParticles(), CL_LogoutEffect(), CL_OldRailTrail(), CL_ParticleEffect(), CL_ParticleEffect2(), CL_ParticleEffect3(), CL_ParticleEffectWaterSplash(), CL_ParticleSmokeEffect(), CL_ParticleSteamEffect(), CL_ParticleSteamEffect2(), CL_QuadTrail(), CL_RailSpiral(), CL_RocketTrail(), CL_SmokeTrail(), CL_TagTrail(), CL_TeleporterParticles(), CL_TeleportParticles(), CL_Tracker_Explode(), CL_TrackerTrail(), CL_TrapParticles(), and CL_WidowSplash().