#include <gl.h>
Public Attributes | |
refdef_t | fd |
vec3_t | viewaxis [3] |
GLfloat | viewmatrix [16] |
int | visframe |
int | drawframe |
int | viewcluster1 |
int | viewcluster2 |
cplane_t | frustumPlanes [4] |
entity_t * | ent |
qboolean | entrotated |
vec3_t | entaxis [3] |
GLfloat | entmatrix [16] |
lightpoint_t | lightpoint |
int | num_beams |
int glRefdef_t::drawframe |
Definition at line 85 of file gl.h.
Referenced by GL_DrawBspModel(), GL_DrawLeaf(), GL_DrawNode(), and R_RenderFrame_GL().
entity_t* glRefdef_t::ent |
Definition at line 92 of file gl.h.
Referenced by draw_alias_mesh(), GL_DrawAliasModel(), GL_DrawAlphaFaces(), GL_DrawBspModel(), GL_DrawEntities(), GL_DrawNullModel(), GL_DrawSpriteModel(), GL_DrawWorld(), GL_TextureAnimation(), setup_celshading(), setup_color(), setup_dotshading(), setup_shadow(), and texnum_for_mesh().
vec3_t glRefdef_t::entaxis[3] |
Definition at line 94 of file gl.h.
Referenced by GL_DrawBspModel(), GL_DrawEntities(), GL_DrawNullModel(), GL_RotateForEntity(), make_box_points(), and setup_shadow().
GLfloat glRefdef_t::entmatrix[16] |
Definition at line 95 of file gl.h.
Referenced by draw_alias_mesh(), and GL_RotateForEntity().
qboolean glRefdef_t::entrotated |
Definition at line 93 of file gl.h.
Referenced by cull_lerped_model(), cull_static_model(), GL_DrawBspModel(), and GL_DrawEntities().
refdef_t glRefdef_t::fd |
Definition at line 81 of file gl.h.
Referenced by _GL_LightPoint(), build_style_map(), GL_Blend(), GL_DrawBeams(), GL_DrawBspModel(), GL_DrawEntities(), GL_DrawLeaf(), GL_DrawParticles(), GL_DrawWorld(), GL_Frustum(), GL_MarkLeaves(), GL_RotateForViewer(), GL_Setup3D(), GL_SetupFrustum(), GL_StateBits(), GL_WorldNode_r(), MakeSkyVec(), R_AddSkySurface(), R_RenderFrame_GL(), setup_celshading(), and setup_color().
cplane_t glRefdef_t::frustumPlanes[4] |
Definition at line 91 of file gl.h.
Referenced by GL_ClipNode(), GL_CullBox(), GL_CullLocalBox(), GL_CullSphere(), and GL_SetupFrustum().
lightpoint_t glRefdef_t::lightpoint |
Definition at line 96 of file gl.h.
Referenced by _GL_LightPoint(), GL_SampleLightPoint(), sample_surface_verts(), setup_color(), and setup_shadow().
int glRefdef_t::num_beams |
Definition at line 97 of file gl.h.
Referenced by GL_DrawBeams(), GL_DrawEntities(), and R_RenderFrame_GL().
vec3_t glRefdef_t::viewaxis[3] |
Definition at line 82 of file gl.h.
Referenced by GL_DrawParticles(), GL_RotateForViewer(), and GL_SetupFrustum().
int glRefdef_t::viewcluster1 |
Definition at line 89 of file gl.h.
Referenced by GL_MarkLeaves(), gl_novis_changed(), GL_ViewCluster_m(), and R_BeginRegistration_GL().
int glRefdef_t::viewcluster2 |
Definition at line 90 of file gl.h.
Referenced by GL_MarkLeaves(), gl_novis_changed(), and R_BeginRegistration_GL().
GLfloat glRefdef_t::viewmatrix[16] |
Definition at line 83 of file gl.h.
Referenced by GL_DrawAlphaFaces(), GL_DrawBeams(), GL_DrawNullModel(), GL_DrawParticles(), GL_DrawWorld(), GL_RotateForEntity(), GL_RotateForViewer(), and setup_shadow().
int glRefdef_t::visframe |
Definition at line 84 of file gl.h.
Referenced by GL_MarkLeaves(), and GL_WorldNode_r().