#include <server.h>
Public Attributes | |
| char | buffer [MAX_QPATH] |
| char * | server |
| char * | spawnpoint |
| server_state_t | state |
| int | loadgame |
| qboolean | endofunit |
| cm_t | cm |
| char mapcmd_t::buffer[MAX_QPATH] |
Definition at line 438 of file server.h.
Referenced by read_server_file(), SV_Map(), SV_ParseMapCmd(), and SV_SpawnServer().
| cm_t mapcmd_t::cm |
Definition at line 444 of file server.h.
Referenced by read_server_file(), SV_Map(), SV_ParseMapCmd(), and SV_SpawnServer().
| qboolean mapcmd_t::endofunit |
Definition at line 443 of file server.h.
Referenced by SV_AutoSaveBegin(), SV_Map(), and SV_ParseMapCmd().
| int mapcmd_t::loadgame |
Definition at line 442 of file server.h.
Referenced by read_server_file(), and SV_CheckForSavegame().
| char* mapcmd_t::server |
Definition at line 439 of file server.h.
Referenced by SV_ParseMapCmd(), and SV_SpawnServer().
| char* mapcmd_t::spawnpoint |
Definition at line 440 of file server.h.
Referenced by SV_ParseMapCmd(), and SV_SpawnServer().
| server_state_t mapcmd_t::state |
Definition at line 441 of file server.h.
Referenced by SV_ParseMapCmd(), and SV_SpawnServer().