Quake II RTX doxygen  1.0 dev
mapcmd_t Struct Reference

#include <server.h>

Public Attributes

char buffer [MAX_QPATH]
 
char * server
 
char * spawnpoint
 
server_state_t state
 
int loadgame
 
qboolean endofunit
 
cm_t cm
 

Detailed Description

Definition at line 437 of file server.h.

Member Data Documentation

◆ buffer

char mapcmd_t::buffer[MAX_QPATH]

Definition at line 438 of file server.h.

Referenced by read_server_file(), SV_Map(), SV_ParseMapCmd(), and SV_SpawnServer().

◆ cm

cm_t mapcmd_t::cm

Definition at line 444 of file server.h.

Referenced by read_server_file(), SV_Map(), SV_ParseMapCmd(), and SV_SpawnServer().

◆ endofunit

qboolean mapcmd_t::endofunit

Definition at line 443 of file server.h.

Referenced by SV_AutoSaveBegin(), SV_Map(), and SV_ParseMapCmd().

◆ loadgame

int mapcmd_t::loadgame

Definition at line 442 of file server.h.

Referenced by read_server_file(), and SV_CheckForSavegame().

◆ server

char* mapcmd_t::server

Definition at line 439 of file server.h.

Referenced by SV_ParseMapCmd(), and SV_SpawnServer().

◆ spawnpoint

char* mapcmd_t::spawnpoint

Definition at line 440 of file server.h.

Referenced by SV_ParseMapCmd(), and SV_SpawnServer().

◆ state

server_state_t mapcmd_t::state

Definition at line 441 of file server.h.

Referenced by SV_ParseMapCmd(), and SV_SpawnServer().