Quake II RTX doxygen  1.0 dev
client_frame_t Struct Reference

#include <server.h>

Public Attributes

int number
 
unsigned num_entities
 
unsigned first_entity
 
player_packed_t ps
 
int clientNum
 
int areabytes
 
byte areabits [MAX_MAP_AREA_BYTES]
 
unsigned sentTime
 
int latency
 

Detailed Description

Definition at line 99 of file server.h.

Member Data Documentation

◆ areabits

byte client_frame_t::areabits[MAX_MAP_AREA_BYTES]

◆ areabytes

int client_frame_t::areabytes

◆ clientNum

int client_frame_t::clientNum

Definition at line 104 of file server.h.

Referenced by SV_BuildClientFrame(), and SV_WriteFrameToClient_Enhanced().

◆ first_entity

unsigned client_frame_t::first_entity

Definition at line 102 of file server.h.

Referenced by check_entity(), get_last_frame(), SV_BuildClientFrame(), and SV_EmitPacketEntities().

◆ latency

int client_frame_t::latency

Definition at line 108 of file server.h.

Referenced by ping_avg(), ping_min(), SV_BuildClientFrame(), and SV_SetLastFrame().

◆ num_entities

unsigned client_frame_t::num_entities

Definition at line 101 of file server.h.

Referenced by check_entity(), SV_BuildClientFrame(), and SV_EmitPacketEntities().

◆ number

int client_frame_t::number

Definition at line 100 of file server.h.

Referenced by get_last_frame(), ping_avg(), ping_min(), SV_BuildClientFrame(), and SV_SetLastFrame().

◆ ps

player_packed_t client_frame_t::ps

◆ sentTime

unsigned client_frame_t::sentTime

Definition at line 107 of file server.h.

Referenced by SV_BuildClientFrame(), and SV_SetLastFrame().