Quake II RTX doxygen  1.0 dev
Shadowmap Struct Reference

Public Attributes

VkImage TargetTexture
 
VkDeviceMemory AllocatedMemory
 
VkImageView DepthView
 
VkSampler DepthSampler
 
VkFramebuffer FrameBuffer
 
uint32_t Width
 
uint32_t Height
 
VkFormat DepthFormat
 

Detailed Description

Definition at line 645 of file precomputed_sky.c.

Member Data Documentation

◆ AllocatedMemory

VkDeviceMemory Shadowmap::AllocatedMemory

Definition at line 648 of file precomputed_sky.c.

Referenced by CreateShadowMap(), and ReleaseShadowmap().

◆ DepthFormat

VkFormat Shadowmap::DepthFormat

Definition at line 654 of file precomputed_sky.c.

Referenced by CreateShadowMap().

◆ DepthSampler

VkSampler Shadowmap::DepthSampler

Definition at line 650 of file precomputed_sky.c.

Referenced by CreateShadowMap(), and ReleaseShadowmap().

◆ DepthView

VkImageView Shadowmap::DepthView

Definition at line 649 of file precomputed_sky.c.

Referenced by CreateShadowMap(), and ReleaseShadowmap().

◆ FrameBuffer

VkFramebuffer Shadowmap::FrameBuffer

◆ Height

uint32_t Shadowmap::Height

Definition at line 653 of file precomputed_sky.c.

Referenced by CreateShadowMap(), and RecordCommandBufferShadowmap().

◆ TargetTexture

VkImage Shadowmap::TargetTexture

◆ Width

uint32_t Shadowmap::Width

Definition at line 652 of file precomputed_sky.c.

Referenced by CreateShadowMap(), and RecordCommandBufferShadowmap().