#include <vkpt.h>
Public Attributes | |
vec3_t | direction |
vec3_t | direction_envmap |
vec3_t | color |
float | angular_size_rad |
qboolean | use_physical_sky |
qboolean | visible |
float sun_light_s::angular_size_rad |
Definition at line 418 of file vkpt.h.
Referenced by vkpt_evaluate_sun_light(), vkpt_physical_sky_update_ubo(), and vkpt_shadow_map_setup().
vec3_t sun_light_s::color |
Definition at line 417 of file vkpt.h.
Referenced by vkpt_evaluate_sun_light(), and vkpt_physical_sky_update_ubo().
vec3_t sun_light_s::direction |
Definition at line 415 of file vkpt.h.
Referenced by vkpt_evaluate_sun_light(), vkpt_physical_sky_update_ubo(), and vkpt_shadow_map_setup().
vec3_t sun_light_s::direction_envmap |
Definition at line 416 of file vkpt.h.
Referenced by vkpt_evaluate_sun_light(), and vkpt_physical_sky_update_ubo().
qboolean sun_light_s::use_physical_sky |
Definition at line 419 of file vkpt.h.
Referenced by vkpt_evaluate_sun_light(), and vkpt_physical_sky_update_ubo().
qboolean sun_light_s::visible |
Definition at line 420 of file vkpt.h.
Referenced by R_RenderFrame_RTX(), vkpt_evaluate_sun_light(), vkpt_god_rays_enabled(), and vkpt_physical_sky_update_ubo().