#include "global_ubo.h"
Go to the source code of this file.
Classes | |
struct | RayPayload |
struct | RayPayloadShadow |
Macros | |
#define | INSTANCE_DYNAMIC_FLAG (1u << 31) |
#define | INSTANCE_SKY_FLAG (1u << 30) |
#define | PRIM_ID_MASK (~(INSTANCE_DYNAMIC_FLAG | INSTANCE_SKY_FLAG)) |
#define | GLOBAL_UBO_DESC_SET_IDX 1 |
Functions | |
layout (push_constant) uniform push_constant_block | |
Variables | |
push_constants | |
#define GLOBAL_UBO_DESC_SET_IDX 1 |
Definition at line 122 of file path_tracer.h.
#define INSTANCE_DYNAMIC_FLAG (1u << 31) |
Definition at line 118 of file path_tracer.h.
#define INSTANCE_SKY_FLAG (1u << 30) |
Definition at line 119 of file path_tracer.h.
#define PRIM_ID_MASK (~(INSTANCE_DYNAMIC_FLAG | INSTANCE_SKY_FLAG)) |
Definition at line 120 of file path_tracer.h.
layout | ( | push_constant | ) |
Definition at line 126 of file path_tracer.h.
push_constants |
Definition at line 129 of file path_tracer.h.
Referenced by get_image_position(), vkpt_asvgf_create_gradient_samples(), and vkpt_asvgf_filter().