Quake II RTX doxygen  1.0 dev
server_static_s Struct Reference

#include <server.h>

Public Attributes

qboolean initialized
 
unsigned realtime
 
client_tclient_pool
 
unsigned num_entities
 
unsigned next_entity
 
entity_packed_t * entities
 
unsigned last_heartbeat
 
ratelimit_t ratelimit_status
 
ratelimit_t ratelimit_auth
 
ratelimit_t ratelimit_rcon
 
challenge_t challenges [MAX_CHALLENGES]
 

Detailed Description

Definition at line 452 of file server.h.

Member Data Documentation

◆ challenges

challenge_t server_static_s::challenges[MAX_CHALLENGES]

Definition at line 472 of file server.h.

Referenced by permit_connection(), and SVC_GetChallenge().

◆ client_pool

◆ entities

entity_packed_t* server_static_s::entities

◆ initialized

◆ last_heartbeat

unsigned server_static_s::last_heartbeat

Definition at line 466 of file server.h.

Referenced by SV_Heartbeat_f(), SV_InitGame(), SV_MasterHeartbeat(), and SV_SetMaster_f().

◆ next_entity

unsigned server_static_s::next_entity

Definition at line 459 of file server.h.

Referenced by get_last_frame(), SV_BuildClientFrame(), and SV_SpawnServer().

◆ num_entities

unsigned server_static_s::num_entities

◆ ratelimit_auth

ratelimit_t server_static_s::ratelimit_auth

Definition at line 469 of file server.h.

Referenced by init_rate_limits(), parse_userinfo(), and sv_auth_limit_changed().

◆ ratelimit_rcon

ratelimit_t server_static_s::ratelimit_rcon

Definition at line 470 of file server.h.

Referenced by init_rate_limits(), sv_rcon_limit_changed(), and SVC_RemoteCommand().

◆ ratelimit_status

ratelimit_t server_static_s::ratelimit_status

Definition at line 468 of file server.h.

Referenced by init_rate_limits(), sv_status_limit_changed(), and SVC_Status().

◆ realtime