Quake II RTX doxygen  1.0 dev
pbr_material_s Struct Reference

#include <material.h>

Public Attributes

char name [MAX_QPATH]
 
image_timage_diffuse
 
image_timage_normals
 
image_timage_emissive
 
float bump_scale
 
float rough_override
 
float specular_scale
 
float emissive_scale
 
uint32_t flags
 
int registration_sequence
 
int num_frames
 
int next_frame
 
int enable_light_styles
 

Detailed Description

Definition at line 33 of file material.h.

Member Data Documentation

◆ bump_scale

◆ emissive_scale

◆ enable_light_styles

int pbr_material_s::enable_light_styles

◆ flags

◆ image_diffuse

◆ image_emissive

◆ image_normals

◆ name

◆ next_frame

int pbr_material_s::next_frame

◆ num_frames

int pbr_material_s::num_frames

◆ registration_sequence

int pbr_material_s::registration_sequence

◆ rough_override

◆ specular_scale