#include <gl.h>
int statCounters_t::batchesDrawn |
Definition at line 143 of file gl.h.
Referenced by GL_Flush3D().
int statCounters_t::batchesDrawn2D |
Definition at line 149 of file gl.h.
Referenced by GL_Flush2D().
int statCounters_t::boxesCulled |
Definition at line 146 of file gl.h.
Referenced by cull_lerped_model(), cull_static_model(), and GL_DrawBspModel().
int statCounters_t::facesCulled |
Definition at line 145 of file gl.h.
Referenced by GL_DrawBspModel().
int statCounters_t::facesDrawn |
Definition at line 138 of file gl.h.
Referenced by GL_DrawFace().
int statCounters_t::facesTris |
Definition at line 139 of file gl.h.
Referenced by GL_DrawFace().
int statCounters_t::leavesDrawn |
Definition at line 136 of file gl.h.
Referenced by GL_DrawLeaf().
int statCounters_t::nodesCulled |
Definition at line 144 of file gl.h.
Referenced by GL_WorldNode_r().
int statCounters_t::nodesDrawn |
Definition at line 135 of file gl.h.
Referenced by GL_DrawNode().
int statCounters_t::nodesVisible |
Definition at line 134 of file gl.h.
Referenced by GL_MarkLeaves().
int statCounters_t::rotatedBoxesCulled |
Definition at line 148 of file gl.h.
Referenced by cull_lerped_model(), cull_static_model(), and GL_DrawBspModel().
int statCounters_t::spheresCulled |
Definition at line 147 of file gl.h.
Referenced by cull_lerped_model(), cull_static_model(), and GL_DrawBspModel().
int statCounters_t::texSwitches |
Definition at line 140 of file gl.h.
Referenced by GL_BindTexture(), and GL_ForceTexture().
int statCounters_t::texUploads |
Definition at line 141 of file gl.h.
Referenced by GL_Upload32(), LM_RebuildSurfaces(), and update_dynamic_lightmap().
int statCounters_t::trisDrawn |
Definition at line 142 of file gl.h.
Referenced by draw_alias_mesh(), and GL_DrawFace().