Quake II RTX doxygen  1.0 dev
channel_s Struct Reference

#include <sound.h>

Public Attributes

sfx_tsfx
 
int leftvol
 
int rightvol
 
int end
 
int pos
 
int looping
 
int entnum
 
int entchannel
 
vec3_t origin
 
vec_t dist_mult
 
float master_vol
 
qboolean fixed_origin
 
qboolean autosound
 

Detailed Description

Definition at line 68 of file sound.h.

Member Data Documentation

◆ autosound

qboolean channel_s::autosound

◆ dist_mult

vec_t channel_s::dist_mult

Definition at line 78 of file sound.h.

Referenced by AL_AddLoopSounds(), AL_PlayChannel(), AL_Spatialize(), and S_IssuePlaysound().

◆ end

int channel_s::end

Definition at line 72 of file sound.h.

Referenced by AL_AddLoopSounds(), S_IssuePlaysound(), S_PaintChannels(), and S_PickChannel().

◆ entchannel

int channel_s::entchannel

Definition at line 76 of file sound.h.

Referenced by S_IssuePlaysound(), and S_PickChannel().

◆ entnum

int channel_s::entnum

◆ fixed_origin

qboolean channel_s::fixed_origin

Definition at line 80 of file sound.h.

Referenced by AL_Spatialize(), and S_IssuePlaysound().

◆ leftvol

int channel_s::leftvol

Definition at line 70 of file sound.h.

Referenced by Paint16(), Paint8(), S_PaintChannels(), and S_Update().

◆ looping

int channel_s::looping

Definition at line 74 of file sound.h.

◆ master_vol

float channel_s::master_vol

Definition at line 79 of file sound.h.

Referenced by AL_AddLoopSounds(), AL_PlayChannel(), AL_Update(), and S_IssuePlaysound().

◆ origin

vec3_t channel_s::origin

Definition at line 77 of file sound.h.

Referenced by AL_Spatialize(), and S_IssuePlaysound().

◆ pos

int channel_s::pos

Definition at line 73 of file sound.h.

Referenced by Paint16(), Paint8(), S_IssuePlaysound(), and S_PaintChannels().

◆ rightvol

int channel_s::rightvol

Definition at line 71 of file sound.h.

Referenced by Paint16(), Paint8(), S_PaintChannels(), and S_Update().

◆ sfx