Quake II RTX doxygen  1.0 dev
spawn_temp_t Struct Reference

#include <g_local.h>

Public Attributes

char * sky
 
float skyrotate
 
vec3_t skyaxis
 
char * nextmap
 
int lip
 
int distance
 
int height
 
char * noise
 
float pausetime
 
char * item
 
char * gravity
 
float minyaw
 
float maxyaw
 
float minpitch
 
float maxpitch
 

Detailed Description

Definition at line 342 of file g_local.h.

Member Data Documentation

◆ distance

int spawn_temp_t::distance

Definition at line 350 of file g_local.h.

Referenced by SP_func_door_rotating().

◆ gravity

char* spawn_temp_t::gravity

Definition at line 355 of file g_local.h.

Referenced by SP_trigger_gravity(), and SP_worldspawn().

◆ height

int spawn_temp_t::height

Definition at line 351 of file g_local.h.

Referenced by SP_func_plat(), SP_target_actor(), and SP_trigger_monsterjump().

◆ item

char* spawn_temp_t::item

Definition at line 354 of file g_local.h.

Referenced by monster_start(), SP_trigger_key(), and SP_turret_driver().

◆ lip

int spawn_temp_t::lip

◆ maxpitch

float spawn_temp_t::maxpitch

Definition at line 360 of file g_local.h.

Referenced by SP_turret_breach().

◆ maxyaw

float spawn_temp_t::maxyaw

Definition at line 358 of file g_local.h.

Referenced by SP_turret_breach().

◆ minpitch

float spawn_temp_t::minpitch

Definition at line 359 of file g_local.h.

Referenced by SP_turret_breach().

◆ minyaw

float spawn_temp_t::minyaw

Definition at line 357 of file g_local.h.

Referenced by SP_turret_breach().

◆ nextmap

char* spawn_temp_t::nextmap

Definition at line 347 of file g_local.h.

Referenced by SP_worldspawn().

◆ noise

char* spawn_temp_t::noise

Definition at line 352 of file g_local.h.

Referenced by SP_func_train(), SP_target_goal(), SP_target_secret(), and SP_target_speaker().

◆ pausetime

float spawn_temp_t::pausetime

Definition at line 353 of file g_local.h.

Referenced by SP_func_timer().

◆ sky

char* spawn_temp_t::sky

Definition at line 344 of file g_local.h.

Referenced by SP_worldspawn().

◆ skyaxis

vec3_t spawn_temp_t::skyaxis

Definition at line 346 of file g_local.h.

Referenced by SP_worldspawn().

◆ skyrotate

float spawn_temp_t::skyrotate

Definition at line 345 of file g_local.h.

Referenced by SP_worldspawn().