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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include "all.h"Go to the source code of this file.
Functions | |
| void | InitCursor () |
| void | FreeCursor () |
| void | SetICursor (int i) |
| void | SetCursor_ (int i) |
| void | NewCursor (int i) |
| void | InitLevelCursor () |
| void | CheckTown () |
| void | CheckRportal () |
| void | CheckCursMove () |
Variables | |
| DEVILUTION_BEGIN_NAMESPACE int | cursH |
| int | icursH28 |
| int | cursW |
| int | pcursmonst = -1 |
| int | icursW28 |
| BYTE * | pCursCels |
| int | icursH |
| char | pcursinvitem |
| inv_item value More... | |
| int | icursW |
| char | pcursitem |
| char | pcursobj |
| char | pcursplr |
| int | cursmx |
| int | cursmy |
| int | pcurstemp |
| int | pcurs |
| const int | InvItemWidth [180] |
| Maps from objcurs.cel frame number to frame width. More... | |
| const int | InvItemHeight [180] |
| Maps from objcurs.cel frame number to frame height. More... | |
Implementation of cursor tracking functionality.
Definition in file cursor.cpp.
1.8.17