Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
dead.h File Reference

Go to the source code of this file.

Functions

void InitDead ()
 
void AddDead (int dx, int dy, char dv, int ddir)
 
void SetDead ()
 

Variables

int spurtndx
 unused, this was probably for blood boil/burn More...
 
DeadStruct dead [MAXDEAD]
 
int stonendx
 

Detailed Description

Interface of functions for placing dead monsters.

Definition in file dead.h.