Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Functions | |
void | InitDead () |
void | AddDead (int dx, int dy, char dv, int ddir) |
void | SetDead () |
Variables | |
int | spurtndx |
unused, this was probably for blood boil/burn More... | |
DeadStruct | dead [MAXDEAD] |
int | stonendx |
Interface of functions for placing dead monsters.
Definition in file dead.h.