Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Macros | |
#define | DMAXX 40 |
#define | DMAXY 40 |
#define | LIGHTSIZE 6912 |
#define | GMENU_SLIDER 0x40000000 |
#define | GMENU_ENABLED 0x80000000 |
#define | MAX_PLRS 4 |
#define | MAX_CHARACTERS 10 |
#define | MAX_LVLMTYPES 16 |
#define | MAX_SEND_STR_LEN 80 |
#define | MAX_SPELLS 37 |
#define | MAXDEAD 31 |
#define | MAXDUNX 112 |
#define | MAXDUNY 112 |
#define | MAXITEMS 127 |
#define | MAXBELTITEMS 8 |
#define | MAXLIGHTS 32 |
#define | MAXMISSILES 125 |
#define | MAXMONSTERS 200 |
#define | MAXMULTIQUESTS 4 |
#define | MAXOBJECTS 127 |
#define | MAXPORTAL 4 |
#define | MAXQUESTS 16 |
#define | MAXTHEMES 50 |
#define | MAXTILES 2048 |
#define | MAXTRIGGERS 5 |
#define | MAXVISION 32 |
#define | MDMAXX 40 |
#define | MDMAXY 40 |
#define | MAXCHARLEVEL 51 |
#define | ITEMTYPES 35 |
#define | NUM_INV_GRID_ELEM 40 |
#define | INV_SLOT_SIZE_PX 28 |
#define | DUR_INDESTRUCTIBLE 255 |
#define | VOLUME_MIN -1600 |
#define | VOLUME_MAX 0 |
#define | NUMLEVELS 17 |
#define | SMITH_ITEMS 20 |
#define | SMITH_PREMIUM_ITEMS 6 |
#define | SMITH_MAX_VALUE 140000 |
#define | SMITH_MAX_PREMIUM_VALUE 140000 |
#define | MAXEXP 2000000000 |
#define | MAXRESIST 75 |
#define | GOLD_SMALL_LIMIT 1000 |
#define | GOLD_MEDIUM_LIMIT 2500 |
#define | GOLD_MAX_LIMIT 5000 |
#define | PLR_NAME_LEN 32 |
#define | MAXPATHNODES 300 |
#define | MAX_PATH_LENGTH 25 |
#define | FILEBUFF ((256*1024)+3) |
#define | PMSG_COUNT 8 |
#define | GAME_ID ((int)'DRTL') |
#define | PAL8_BLUE 128 |
#define | PAL8_RED 136 |
#define | PAL8_YELLOW 144 |
#define | PAL8_ORANGE 152 |
#define | PAL16_BEIGE 160 |
#define | PAL16_BLUE 176 |
#define | PAL16_YELLOW 192 |
#define | PAL16_ORANGE 208 |
#define | PAL16_RED 224 |
#define | PAL16_GRAY 240 |
#define | SCREEN_WIDTH 640 |
#define | SCREEN_HEIGHT 480 |
#define | ZOOM_WIDTH 384 |
#define | ZOOM_HEIGHT 224 |
#define | SCREEN_BPP 8 |
#define | BORDER_LEFT 64 |
#define | BORDER_TOP 160 |
#define | BORDER_RIGHT 64 |
#define | BORDER_BOTTOM 16 |
#define | SCREEN_X BORDER_LEFT |
#define | SCREEN_Y BORDER_TOP |
#define | BUFFER_WIDTH (BORDER_LEFT + SCREEN_WIDTH + BORDER_RIGHT) |
#define | BUFFER_HEIGHT (BORDER_TOP + SCREEN_HEIGHT + BORDER_BOTTOM) |
#define | TILE_SIZE 32 |
#define | PANEL_WIDTH 640 |
#define | PANEL_HEIGHT 128 |
#define | PANEL_TOP (SCREEN_HEIGHT - PANEL_HEIGHT) |
#define | PANEL_LEFT (SCREEN_WIDTH - PANEL_WIDTH) / 2 |
#define | PANEL_X (SCREEN_X + PANEL_LEFT) |
#define | PANEL_Y (SCREEN_Y + PANEL_TOP) |
#define | SPANEL_WIDTH 320 |
#define | SPANEL_HEIGHT 352 |
#define | PANELS_COVER (SCREEN_WIDTH <= PANEL_WIDTH && SCREEN_HEIGHT <= SPANEL_HEIGHT + PANEL_HEIGHT) |
#define | RIGHT_PANEL (SCREEN_WIDTH - SPANEL_WIDTH) |
#define | RIGHT_PANEL_X (SCREEN_X + RIGHT_PANEL) |
#define | VIEWPORT_HEIGHT SCREEN_HEIGHT |
#define | DIALOG_TOP ((SCREEN_HEIGHT - PANEL_HEIGHT) / 2 - 18) |
#define | DIALOG_Y (SCREEN_Y + DIALOG_TOP) |
#define | SCREENXY(x, y) ((x) + SCREEN_X + ((y) + SCREEN_Y) * BUFFER_WIDTH) |
#define | MemFreeDbg(p) |
#define | assert(exp) ((void)0) |
#define | ERR_DLG(title, text) ErrDlg(title, text, __FILE__, __LINE__) |
#define | ALIGN_BY_1 |
#define | SwapLE32 SDL_SwapLE32 |
#define | SwapLE16 SDL_SwapLE16 |
#define | ErrSdl() ErrDlg("SDL Error", SDL_GetError(), __FILE__, __LINE__) |
Global definitions and Macros.
Definition in file defs.h.