Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Functions | |
void | dthread_remove_player (int pnum) |
void | dthread_send_delta (int pnum, char cmd, void *pbSrc, int dwLen) |
void | dthread_start () |
unsigned int | dthread_handler (void *data) |
void | dthread_cleanup () |
Variables | |
SDL_threadID | glpDThreadId |
BOOLEAN | dthread_running |
Interface of functions for updating game state from network commands.
Definition in file dthread.h.