Devilution
Diablo devolved - magic behind the 1996 computer game
Source
effects.h
calc_snd_position
effect_is_playing
effects_cleanup_sfx
effects_play_sound
FreeMonsterSnd
InitMonsterSND
MonstSndChar
PlayEffect
PlaySFX
PlaySFX_priv
PlaySfxLoc
priv_sound_init
RndSFX
sfx_stop
sfxdelay
sfxdnum
sghStream
sgpStreamSFX
sound_init
sound_stop
sound_update
stream_play
stream_stop
stream_update
ui_sound_init
◆
sfx_stop()
void sfx_stop
(
)
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