Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
interfac.h File Reference

Go to the source code of this file.

Functions

void interface_msg_pump ()
 
BOOL IncProgress ()
 
void DrawCutscene ()
 
void DrawProgress (int screen_x, int screen_y, int progress_id)
 
void ShowProgress (unsigned int uMsg)
 
void FreeInterface ()
 
void InitCutscene (unsigned int uMsg)
 

Variables

int progress_id
 
const BYTE BarColor [3]
 The colour used for the progress bar as an index into the palette. More...
 
const int BarPos [3][2]
 The screen position of the top left corner of the progress bar. More...
 

Detailed Description

Interface of load screens.

Definition in file interfac.h.