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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include "all.h"Go to the source code of this file.
Functions | |
| void | FreeQuestText () |
| void | InitQuestText () |
| void | InitQTextMsg (int m) |
| void | DrawQTextBack () |
| void | PrintQTextChr (int sx, int sy, BYTE *pCelBuff, int nCel) |
| void | DrawQText () |
Variables | |
| DEVILUTION_BEGIN_NAMESPACE int | qtexty |
| char * | qtextptr |
| int | qtextSpd |
| BOOLEAN | qtextflag |
| int | scrolltexty |
| int | sgLastScroll |
| BYTE * | pMedTextCels |
| BYTE * | pTextBoxCels |
| const BYTE | mfontframe [127] |
| Maps from font index to medtexts.cel frame number. More... | |
| const BYTE | mfontkern [56] |
| Maps from medtexts.cel frame number to character width. More... | |
| int | qscroll_spd_tbl [9] = { 2, 4, 6, 8, 0, -1, -2, -3, -4 } |
| Text scroll speeds. More... | |
Implementation of scrolling dialog text.
Definition in file minitext.cpp.
1.8.17