Devilution
Diablo devolved - magic behind the 1996 computer game
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#include "all.h"
Go to the source code of this file.
Functions | |
void | FreeQuestText () |
void | InitQuestText () |
void | InitQTextMsg (int m) |
void | DrawQTextBack () |
void | PrintQTextChr (int sx, int sy, BYTE *pCelBuff, int nCel) |
void | DrawQText () |
Variables | |
DEVILUTION_BEGIN_NAMESPACE int | qtexty |
char * | qtextptr |
int | qtextSpd |
BOOLEAN | qtextflag |
int | scrolltexty |
int | sgLastScroll |
BYTE * | pMedTextCels |
BYTE * | pTextBoxCels |
const BYTE | mfontframe [127] |
Maps from font index to medtexts.cel frame number. More... | |
const BYTE | mfontkern [56] |
Maps from medtexts.cel frame number to character width. More... | |
int | qscroll_spd_tbl [9] = { 2, 4, 6, 8, 0, -1, -2, -3, -4 } |
Text scroll speeds. More... | |
Implementation of scrolling dialog text.
Definition in file minitext.cpp.