Devilution
Diablo devolved - magic behind the 1996 computer game
Functions | Variables
msg.cpp File Reference
#include "all.h"
#include "../3rdParty/Storm/Source/storm.h"
#include "../DiabloUI/diabloui.h"

Go to the source code of this file.

Functions

void msg_send_drop_pkt (int pnum, int reason)
 
void msg_send_packet (int pnum, const void *packet, DWORD dwSize)
 
void msg_get_next_packet ()
 
BOOL msg_wait_resync ()
 
void msg_free_packets ()
 
int msg_wait_for_turns ()
 
void run_delta_info ()
 
void msg_pre_packet ()
 
void DeltaExportData (int pnum)
 
BYTE * DeltaExportItem (BYTE *dst, TCmdPItem *src)
 
BYTE * DeltaExportObject (BYTE *dst, DObjectStr *src)
 
BYTE * DeltaExportMonster (BYTE *dst, DMonsterStr *src)
 
BYTE * DeltaExportJunk (BYTE *dst)
 
int msg_comp_level (BYTE *buffer, BYTE *end)
 
void delta_init ()
 
void delta_kill_monster (int mi, BYTE x, BYTE y, BYTE bLevel)
 
void delta_monster_hp (int mi, int hp, BYTE bLevel)
 
void delta_sync_monster (const TSyncMonster *pSync, BYTE bLevel)
 
void delta_sync_golem (TCmdGolem *pG, int pnum, BYTE bLevel)
 
void delta_leave_sync (BYTE bLevel)
 
BOOL delta_portal_inited (int i)
 
BOOL delta_quest_inited (int i)
 
void DeltaAddItem (int ii)
 
void DeltaSaveLevel ()
 
void DeltaLoadLevel ()
 
void NetSendCmd (BOOL bHiPri, BYTE bCmd)
 
void NetSendCmdGolem (BYTE mx, BYTE my, BYTE dir, BYTE menemy, int hp, BYTE cl)
 
void NetSendCmdLoc (BOOL bHiPri, BYTE bCmd, BYTE x, BYTE y)
 
void NetSendCmdLocParam1 (BOOL bHiPri, BYTE bCmd, BYTE x, BYTE y, WORD wParam1)
 
void NetSendCmdLocParam2 (BOOL bHiPri, BYTE bCmd, BYTE x, BYTE y, WORD wParam1, WORD wParam2)
 
void NetSendCmdLocParam3 (BOOL bHiPri, BYTE bCmd, BYTE x, BYTE y, WORD wParam1, WORD wParam2, WORD wParam3)
 
void NetSendCmdParam1 (BOOL bHiPri, BYTE bCmd, WORD wParam1)
 
void NetSendCmdParam2 (BOOL bHiPri, BYTE bCmd, WORD wParam1, WORD wParam2)
 
void NetSendCmdParam3 (BOOL bHiPri, BYTE bCmd, WORD wParam1, WORD wParam2, WORD wParam3)
 
void NetSendCmdQuest (BOOL bHiPri, BYTE q)
 
void NetSendCmdGItem (BOOL bHiPri, BYTE bCmd, BYTE mast, BYTE pnum, BYTE ii)
 
void NetSendCmdGItem2 (BOOL usonly, BYTE bCmd, BYTE mast, BYTE pnum, TCmdGItem *p)
 
BOOL NetSendCmdReq2 (BYTE bCmd, BYTE mast, BYTE pnum, TCmdGItem *p)
 
void NetSendCmdExtra (TCmdGItem *p)
 
void NetSendCmdPItem (BOOL bHiPri, BYTE bCmd, BYTE x, BYTE y)
 
void NetSendCmdChItem (BOOL bHiPri, BYTE bLoc)
 
void NetSendCmdDelItem (BOOL bHiPri, BYTE bLoc)
 
void NetSendCmdDItem (BOOL bHiPri, int ii)
 
void NetSendCmdDamage (BOOL bHiPri, BYTE bPlr, DWORD dwDam)
 
void NetSendCmdString (int pmask, const char *pszStr)
 
void delta_close_portal (int pnum)
 
DWORD ParseCmd (int pnum, TCmd *pCmd)
 
DWORD On_DLEVEL (int pnum, TCmd *pCmd)
 
void DeltaImportData (BYTE cmd, DWORD recv_offset)
 
BYTE * DeltaImportItem (BYTE *src, TCmdPItem *dst)
 
BYTE * DeltaImportObject (BYTE *src, DObjectStr *dst)
 
BYTE * DeltaImportMonster (BYTE *src, DMonsterStr *dst)
 
void DeltaImportJunk (BYTE *src)
 
DWORD On_SYNCDATA (TCmd *pCmd, int pnum)
 
DWORD On_WALKXY (TCmd *pCmd, int pnum)
 
DWORD On_ADDSTR (TCmd *pCmd, int pnum)
 
DWORD On_ADDMAG (TCmd *pCmd, int pnum)
 
DWORD On_ADDDEX (TCmd *pCmd, int pnum)
 
DWORD On_ADDVIT (TCmd *pCmd, int pnum)
 
DWORD On_SBSPELL (TCmd *pCmd, int pnum)
 
void msg_errorf (const char *pszFmt,...)
 
DWORD On_GOTOGETITEM (TCmd *pCmd, int pnum)
 
DWORD On_REQUESTGITEM (TCmd *pCmd, int pnum)
 
BOOL i_own_level (int nReqLevel)
 
DWORD On_GETITEM (TCmd *pCmd, int pnum)
 
BOOL delta_get_item (TCmdGItem *pI, BYTE bLevel)
 
DWORD On_GOTOAGETITEM (TCmd *pCmd, int pnum)
 
DWORD On_REQUESTAGITEM (TCmd *pCmd, int pnum)
 
DWORD On_AGETITEM (TCmd *pCmd, int pnum)
 
DWORD On_ITEMEXTRA (TCmd *pCmd, int pnum)
 
DWORD On_PUTITEM (TCmd *pCmd, int pnum)
 
void delta_put_item (TCmdPItem *pI, int x, int y, BYTE bLevel)
 
void check_update_plr (int pnum)
 
DWORD On_SYNCPUTITEM (TCmd *pCmd, int pnum)
 
DWORD On_RESPAWNITEM (TCmd *pCmd, int pnum)
 
DWORD On_ATTACKXY (TCmd *pCmd, int pnum)
 
DWORD On_SATTACKXY (TCmd *pCmd, int pnum)
 
DWORD On_RATTACKXY (TCmd *pCmd, int pnum)
 
DWORD On_SPELLXYD (TCmd *pCmd, int pnum)
 
DWORD On_SPELLXY (TCmd *pCmd, int pnum)
 
DWORD On_TSPELLXY (TCmd *pCmd, int pnum)
 
DWORD On_OPOBJXY (TCmd *pCmd, int pnum)
 
DWORD On_DISARMXY (TCmd *pCmd, int pnum)
 
DWORD On_OPOBJT (TCmd *pCmd, int pnum)
 
DWORD On_ATTACKID (TCmd *pCmd, int pnum)
 
DWORD On_ATTACKPID (TCmd *pCmd, int pnum)
 
DWORD On_RATTACKID (TCmd *pCmd, int pnum)
 
DWORD On_RATTACKPID (TCmd *pCmd, int pnum)
 
DWORD On_SPELLID (TCmd *pCmd, int pnum)
 
DWORD On_SPELLPID (TCmd *pCmd, int pnum)
 
DWORD On_TSPELLID (TCmd *pCmd, int pnum)
 
DWORD On_TSPELLPID (TCmd *pCmd, int pnum)
 
DWORD On_KNOCKBACK (TCmd *pCmd, int pnum)
 
DWORD On_RESURRECT (TCmd *pCmd, int pnum)
 
DWORD On_HEALOTHER (TCmd *pCmd, int pnum)
 
DWORD On_TALKXY (TCmd *pCmd, int pnum)
 
DWORD On_NEWLVL (TCmd *pCmd, int pnum)
 
DWORD On_WARP (TCmd *pCmd, int pnum)
 
DWORD On_MONSTDEATH (TCmd *pCmd, int pnum)
 
DWORD On_KILLGOLEM (TCmd *pCmd, int pnum)
 
DWORD On_AWAKEGOLEM (TCmd *pCmd, int pnum)
 
DWORD On_MONSTDAMAGE (TCmd *pCmd, int pnum)
 
DWORD On_PLRDEAD (TCmd *pCmd, int pnum)
 
DWORD On_PLRDAMAGE (TCmd *pCmd, int pnum)
 
DWORD On_OPENDOOR (TCmd *pCmd, int pnum)
 
void delta_sync_object (int oi, BYTE bCmd, BYTE bLevel)
 
DWORD On_CLOSEDOOR (TCmd *pCmd, int pnum)
 
DWORD On_OPERATEOBJ (TCmd *pCmd, int pnum)
 
DWORD On_PLROPOBJ (TCmd *pCmd, int pnum)
 
DWORD On_BREAKOBJ (TCmd *pCmd, int pnum)
 
DWORD On_CHANGEPLRITEMS (TCmd *pCmd, int pnum)
 
DWORD On_DELPLRITEMS (TCmd *pCmd, int pnum)
 
DWORD On_PLRLEVEL (TCmd *pCmd, int pnum)
 
DWORD On_DROPITEM (TCmd *pCmd, int pnum)
 
DWORD On_SEND_PLRINFO (TCmd *pCmd, int pnum)
 
DWORD On_ACK_PLRINFO (TCmd *pCmd, int pnum)
 
DWORD On_PLAYER_JOINLEVEL (TCmd *pCmd, int pnum)
 
DWORD On_ACTIVATEPORTAL (TCmd *pCmd, int pnum)
 
void delta_open_portal (int pnum, BYTE x, BYTE y, BYTE bLevel, BYTE bLType, BYTE bSetLvl)
 
DWORD On_DEACTIVATEPORTAL (TCmd *pCmd, int pnum)
 
DWORD On_RETOWN (TCmd *pCmd, int pnum)
 
DWORD On_SETSTR (TCmd *pCmd, int pnum)
 
DWORD On_SETDEX (TCmd *pCmd, int pnum)
 
DWORD On_SETMAG (TCmd *pCmd, int pnum)
 
DWORD On_SETVIT (TCmd *pCmd, int pnum)
 
DWORD On_STRING (TCmd *pCmd, int pnum)
 
DWORD On_STRING2 (int pnum, TCmd *pCmd)
 
DWORD On_SYNCQUEST (TCmd *pCmd, int pnum)
 
DWORD On_ENDSHIELD (TCmd *pCmd, int pnum)
 
DWORD On_CHEAT_EXPERIENCE (TCmd *pCmd, int pnum)
 
DWORD On_CHEAT_SPELL_LEVEL (TCmd *pCmd, int pnum)
 
DWORD On_DEBUG (TCmd *pCmd, int pnum)
 
DWORD On_NOVA (TCmd *pCmd, int pnum)
 
DWORD On_SETSHIELD (TCmd *pCmd, int pnum)
 
DWORD On_REMSHIELD (TCmd *pCmd, int pnum)
 

Variables

static DEVILUTION_BEGIN_NAMESPACE DWORD sgdwOwnerWait
 
static DWORD sgdwRecvOffset
 
static int sgnCurrMegaPlayer
 
static DLevel sgLevels [NUMLEVELS]
 
static BYTE sbLastCmd
 
static TMegaPktsgpCurrPkt
 
static BYTE sgRecvBuf [sizeof(DLevel)+1]
 
static BYTE sgbRecvCmd
 
static LocalLevel sgLocals [NUMLEVELS]
 
static DJunk sgJunk
 
static TMegaPktsgpMegaPkt
 
static BOOLEAN sgbDeltaChanged
 
static BYTE sgbDeltaChunks
 
BOOL deltaload
 
BYTE gbBufferMsgs
 
int dwRecCount
 

Detailed Description

Implementation of function for sending and reciving network messages.

Definition in file msg.cpp.