Devilution
Diablo devolved - magic behind the 1996 computer game
Source
nthread.cpp
gdwDeltaBytesSec
gdwLargestMsgSize
gdwMsgLenTbl
gdwNormalMsgSize
gdwTurnsInTransit
glpMsgTbl
glpNThreadId
last_tick
nthread_cleanup
nthread_handler
nthread_has_500ms_passed
nthread_ignore_mutex
nthread_recv_turns
nthread_send_and_recv_turn
nthread_set_turn_upper_bit
nthread_should_run
nthread_start
nthread_terminate_game
sgbNetUpdateRate
sgbPacketCountdown
sgbSyncCountdown
sgbThreadIsRunning
sgbTicsOutOfSync
sghThread
sgMemCrit
turn_upper_bit
◆
nthread_has_500ms_passed()
BOOL nthread_has_500ms_passed
(
BOOL
unused
)
Definition at line
224
of file
nthread.cpp
.
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