Devilution
Diablo devolved - magic behind the 1996 computer game
Source
pack.h
Go to the documentation of this file.
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//HEADER_GOES_HERE
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#ifndef __PACK_H__
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#define __PACK_H__
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void
PackPlayer
(
PkPlayerStruct
*pPack,
int
pnum, BOOL manashield);
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void
VerifyGoldSeeds
(
PlayerStruct
*pPlayer);
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void
UnPackPlayer
(
PkPlayerStruct
*pPack,
int
pnum, BOOL killok);
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/* rdata */
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#endif
/* __PACK_H__ */
UnPackPlayer
void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL killok)
Definition:
pack.cpp:168
PackPlayer
void PackPlayer(PkPlayerStruct *pPack, int pnum, BOOL manashield)
Definition:
pack.cpp:35
VerifyGoldSeeds
void VerifyGoldSeeds(PlayerStruct *pPlayer)
Definition:
pack.cpp:150
PkPlayerStruct
Definition:
structs.h:1375
PlayerStruct
Definition:
structs.h:178
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