Devilution
Diablo devolved - magic behind the 1996 computer game
Source
player.h
AddPlrExperience
AddPlrMonstExper
AnimLenFromClass
ArmorDur
ArmourChar
CalcStatDiff
CharChar
CheckCheatStats
CheckEFlag
CheckNewPath
CheckPlrSpell
CheckStats
ClassStrTbl
ClassStrTblOld
ClearPlrPVars
ClearPlrRVars
ClrPlrPath
CreatePlayer
deathdelay
deathflag
DexterityTbl
DropHalfPlayersGold
ExpLvlsTbl
fix
FixPlayerLocation
FixPlrWalkTags
FreePlayerGFX
GetPlrGFXSize
InitDungMsgs
InitLevelChange
InitMultiView
InitPlayer
InitPlayerGFX
InitPlrGFXMem
j_StartPlayerKill
LoadPlrGFX
MagicTbl
MakePlrPath
MaxStats
ModifyPlrDex
ModifyPlrMag
ModifyPlrStr
ModifyPlrVit
myplr
NewPlrAnim
NextPlrLevel
PlayDungMsgs
plr
plr_aframe_size
plr_bframe_size
plr_dframe_size
plr_fframe_size
plr_gfx_bflag
plr_gfx_flag
plr_hframe_size
plr_lframe_size
plr_qframe_size
plr_sframe_size
plr_wframe_size
PlrClrTrans
PlrDeadItem
PlrDeathModeOK
PlrDirOK
PlrDoTrans
PlrGFXAnimLens
PlrHitMonst
PlrHitObj
PlrHitPlr
plrxoff
plrxoff2
plryoff
plryoff2
PM_ChangeLightOff
PM_ChangeOffset
PM_DoAttack
PM_DoBlock
PM_DoDeath
PM_DoGotHit
PM_DoNewLvl
PM_DoRangeAttack
PM_DoSpell
PM_DoStand
PM_DoWalk
PM_DoWalk2
PM_DoWalk3
PosOkPlayer
ProcessPlayers
PWVel
RemovePlrFromMap
RemovePlrMissiles
RespawnDeadItem
RestartTownLvl
SetPlayerGPtrs
SetPlayerHitPoints
SetPlayerOld
SetPlrAnims
SetPlrDex
SetPlrMag
SetPlrStr
SetPlrVit
ShieldDur
SolidLoc
StartAttack
StartNewLvl
StartPlayerKill
StartPlrBlock
StartPlrHit
StartRangeAttack
StartSpell
StartStand
StartWalk
StartWalk2
StartWalk3
StartWalkStand
StartWarpLvl
StrengthTbl
SyncInitPlr
SyncInitPlrPos
SyncPlrAnim
SyncPlrKill
ToBlkTbl
ValidatePlayer
VitalityTbl
WeaponDur
WepChar
◆
LoadPlrGFX()
void LoadPlrGFX
(
int
pnum
,
player_graphic
gfxflag
)
Definition at line
134
of file
player.cpp
.
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