Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Functions | |
void | plrmsg_delay (BOOL delay) |
char * | ErrorPlrMsg (const char *pszMsg) |
size_t | EventPlrMsg (const char *pszFmt,...) |
void | SendPlrMsg (int pnum, const char *pszStr) |
void | ClearPlrMsg () |
void | InitPlrMsg () |
void | DrawPlrMsg () |
void | PrintPlrMsg (DWORD x, DWORD y, DWORD width, const char *str, BYTE col) |
Variables | |
_plrmsg | plr_msgs [PMSG_COUNT] |
const char | text_color_from_player_num [MAX_PLRS+1] |
Maps from player_num to text colour, as used in chat messages. More... | |