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Devilution
Diablo devolved - magic behind the 1996 computer game
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Go to the source code of this file.
Functions | |
| void | InitQuests () |
| void | CheckQuests () |
| BOOL | ForceQuests () |
| BOOL | QuestStatus (int i) |
| void | CheckQuestKill (int m, BOOL sendmsg) |
| void | DrawButcher () |
| void | DrawSkelKing (int q, int x, int y) |
| void | DrawWarLord (int x, int y) |
| void | DrawSChamber (int q, int x, int y) |
| void | DrawLTBanner (int x, int y) |
| void | DrawBlind (int x, int y) |
| void | DrawBlood (int x, int y) |
| void | DRLG_CheckQuests (int x, int y) |
| void | SetReturnLvlPos () |
| void | GetReturnLvlPos () |
| void | ResyncMPQuests () |
| void | ResyncQuests () |
| void | PrintQLString (int x, int y, BOOL cjustflag, char *str, int col) |
| void | DrawQuestLog () |
| void | StartQuestlog () |
| void | QuestlogUp () |
| void | QuestlogDown () |
| void | QuestlogEnter () |
| void | QuestlogESC () |
| void | SetMultiQuest (int q, int s, int l, int v1) |
Variables | |
| int | qtopline |
| BOOL | questlog |
| BYTE * | pQLogCel |
| QuestStruct | quests [MAXQUESTS] |
| int | qline |
| int | qlist [MAXQUESTS] |
| int | numqlines |
| int | WaterDone |
| int | ReturnLvlY |
| int | ReturnLvlX |
| int | ReturnLvlT |
| int | ALLQUESTS |
| int | ReturnLvl |
| QuestData | questlist [MAXQUESTS] |
| char | questxoff [7] |
| char | questyoff [7] |
| char * | questtrigstr [5] |
| int | QuestGroup1 [3] |
| int | QuestGroup2 [3] |
| int | QuestGroup3 [3] |
| int | QuestGroup4 [2] |
1.8.17