Devilution
Diablo devolved - magic behind the 1996 computer game
Source
render.cpp
LeftFoliageMask
LeftMask
NO_OVERDRAW
RenderLine
RenderTile
RightFoliageMask
RightMask
SolidMask
trans_rect
WallMask
world_draw_black_tile
◆
RenderTile()
void RenderTile
(
BYTE *
pBuff
)
Blit current world CEL to the given buffer.
Parameters
pBuff
Output buffer
Definition at line
187
of file
render.cpp
.
Generated by
1.8.17