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Devilution
Diablo devolved - magic behind the 1996 computer game
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#include "all.h"Go to the source code of this file.
Functions | |
| int | ObjIndex (int x, int y) |
| void | AddSKingObjs () |
| void | AddSChamObjs () |
| void | AddVileObjs () |
| void | DRLG_SetMapTrans (char *sFileName) |
| void | LoadSetMap () |
Variables | |
| DEVILUTION_BEGIN_NAMESPACE BYTE | SkelKingTrans1 [8] |
| BYTE | SkelKingTrans2 [8] |
| BYTE | SkelKingTrans3 [20] |
| BYTE | SkelKingTrans4 [28] |
| BYTE | SkelChamTrans1 [20] |
| BYTE | SkelChamTrans2 [8] |
| BYTE | SkelChamTrans3 [36] |
| char * | quest_level_names [] |
| Maps from quest level to quest level names. More... | |
1.8.17